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Tile Palette background and grid color are inconsistent when using diffe...
How to reproduce:1. Open the attached “IN-111878” project2. Ensure the 2D Tilemap Editor package is installed3. Open the Tile Palett... Read more
Editor crashes when Particle System is emitting shadow casting lights
How to reproduce:1. Open the attached project named "Case_1217809"2. Open the sample scene3. Enter Play mode or select a Particle Sy... Read more
Native Pipeline API does not rebuild the Bundles when the same output fo...
How to reproduce:1. Open the attached project from "1371377Test.zip"2. Navigate to "Bundles" > "Build Native"3. Then navigate to ... Read more
Compilation errors are printed in the Console when upgrading the Terrain...
How to reproduce:1. Open the “T1930080_Terrain” project2. Open the Package Manager window (Window > Package Manager)3. Click on t... Read more
Crash in m_IgnoredColliders during Collider:Deactivate
Steps to reproduce:1. Download and open project "778529-Mano.zip"2. Open scene "Scenes/main"3. Enter play mode4. Unity editor crashe... Read more
Blending with empty state on base layer is not smooth
In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more
Text caret and “List is empty” text render black on dark panel (low cont...
Steps to reproduce: Create a new 3D Unity project Open Preferences → General and set Editor Theme to Light Create any Shader Graph a... Read more
Paused/stopped particle systems are being calculated and using cpu on th...
How to reproduce:1. Open attached project "ParticleSystemTest.zip"2. Enter Play mode3. Open Profiler window4. Change view type from ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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