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UI Toolkit Dropdown list elements use default color instead of USS color...
How to reproduce:1. Open the attached "IN-126810_Dropdown_hover_bug_test.zip" project2. Open the "SampleScene"3. Enter Play mode4. O... Read more
Text gets pushed to the left when typing in a text field
How to reproduce:1. Open the attached user project “TestUITextField2.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mo... Read more
AssetBundle dropdown UI is placed at incorrect position when selecting a...
How to reproduce:1. Create a new project using the 3D template2. Make a Prefab, dragging a GameObject to the Project Window3. In the... Read more
Input DualSense Detection iOS
DualSense on iOS is not reported correctly: displayName is incorrect, DualSenseGampadiOS is missing Read more
Crash in m_IgnoredColliders during Collider:Deactivate
Steps to reproduce:1. Download and open project "778529-Mano.zip"2. Open scene "Scenes/main"3. Enter play mode4. Unity editor crashe... Read more
Blending with empty state on base layer is not smooth
In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more
GameObjects are not pinged when using the new Hierarchy window
How to reproduce:1. Create and open a new project2. Enable the ‘Use new Hierarchy window' option in 'Edit -> Preferences -> Ge... Read more
Animation Controller states cannot be selected when dragged past a certa...
To reproduce:1. Open a new project2. Create and open Animation Controller3. Drag any state up the grid4. Attempt dragging again Expe... Read more
All about bugs
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