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0
votes
Won't Fix

Button hitbox transfers through game window when using two canvases on t...

Scene/Game View

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Jun 01, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open attached project "New Unity Project.zip"2. Open "buttons.unity" scene3. Enter play mode4. Click on the button i... Read more

0
votes
Fixed

[SinglePassStereo] Singlepass stereo renders black on Standalone Player ...

VR

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Apr 18, 2017

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Version/s: 5.6.0p2

[SinglePassStereo] Singlepass stereo renders black on Standalone Player and in Editor 2. How we can reproduce it using the example y... Read more

0
votes
Duplicate

Fallback Fonts are still included in build after being removed from Font...

Deployment Management

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Apr 13, 2017

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Version/s: 5.6.0f3

How to reproduce:1. Open the attached "FontRepro5.5later" project and build it by going to File --> Build settings --> Build2.... Read more

0
votes
By Design

Light Probe settings "Use Proxy Volume" color is saturated

Shadows/Lights

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Jan 16, 2018

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Version/s: 5.6.4p1

The baked light probe colors for renderers which are "Use Proxy Volume" get saturated starting from 5.6.4p3. The behavior is same in... Read more

0
votes
Fixed

Unity crashes when on coroutine loading new scene and activating cloth g...

Scripting

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Sep 18, 2017

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Version/s: 5.6.3f1

Reproduction steps:1. Download project "ClothCrash563.zip" and open in Unity2. Enter Play mode3. Press "Test" button in Game view Ex... Read more

0
votes
By Design

[Profiler] CameraEvent.BeforeForwardOpaque and CameraEvent.AfterForwardO...

Profiling

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May 03, 2017

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Version/s: 5.6.0p3

Steps to reproduce:1) Open the attached project.2) Press play.3) After a couple seconds, stop play mode.4) Open profiler.Expand Came... Read more

0
votes
By Design

Color Blend is applied ahead of Alpha Blend

Shaders

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Jun 28, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open attached Unity Project "WeatheMaker.zip" (OC Link)2. Load Scene "DemoSceneBlank"3. Enter Play mode4. Look... Read more

0
votes
By Design

DirectCompute shader generates random lines instead of the cubes on AMD ...

Shaders

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Apr 14, 2017

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Version/s: 5.6.0b11

Reproduction steps:1. Open the attached project;2. Open the scene "StuxComputeTest"; Actual result: the cubes are generated wrongly.... Read more

0
votes
Duplicate

Mathf.CeilToInt() returns incorrect value while debugging when breakpoin...

Mono

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Apr 17, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open project2. Open 'TestScene'3. Open 'DebugTestScript', set breakpoint to 15th line4. Start debugging, press 'Upda... Read more

0
votes
Won't Fix

Creating Materials during OnRenderObject introduces asset database incon...

Scene Management

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Apr 18, 2017

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Version/s: 5.6.0f3

When creating materials using OnRenderObject() function it creates two materials. Deleting them resolves in Unity crash. To reproduc... Read more

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