Search Issue Tracker
[Android][GameActivity] Confirmation button is missing from the touchscr...
Steps to reproduce: Open the attached "WebCamTexture-TestProject.zip" project Switch to Android Platform in File > Build Settings... Read more
[Mono][Linux] Missing Debug Symbols when building a project
Reproduction steps:1. Open the attached “Test Project” project2. Go to Edit > Project Settings > Player window3. Under “Other ... Read more
Editor crash on "GUIView::OnInputEvent" when calling EditorWindow.Create...
How to reproduce:1. Open the project “IN_33000”2. Open the “SampleScene” Scene3. Enter the Play Mode4. Press “Test” → “open window 1... Read more
[2022.2] Position of the sliders handle is not the same as the value whe...
How to reproduce:1. Open the user’s attached “BugReport.zip” project2. In the Project window, select “New Test.asset” (Assets > R... Read more
Borders of an element don't match its children's borders when the elemen...
How to reproduce:1. Open the user-attached project “MaxWidthProblem“2. In the Project tab, click Assets → UITkTest → TestCase.uxml3.... Read more
[IL2CPP] No C#-to-C++ line-mapping JSON file present when exporting Andr...
How to reproduce:1. Open the user’s attached “1504912_Il2CPPnoJSON” project2. Click the “Android Build → Export” build option from t... Read more
Error “EndLayoutGroup: BeginLayoutGroup must be called first" is thrown ...
Reproduction steps:1. Open the attached “BugReport_EditorWIndow.zip“ project2. Select “Window” from Test dropdown tab3. Click “Open ... Read more
Screen Space Ambient Occlusion is not visible when the intensity of “DIr...
How to reproduce:1. Open the user’s attached “URP Beta.zip” project2. Open the “SSAOBug” Scene (Assets > Scenes > SSAOBug)3. O... Read more
Shader Dispatch event is not captured when using RenderDoc
Reproduction steps:1. Open the attached project “IN-32136_RenderDocBug_STRIPPED”2. Open the Scene “Assets/Scenes/SampleScene”3. Open... Read more
persistentDataPath is not identical to the Product Name when the project...
How to reproduce:1. Open the "PersistentFolderName" project2. Open the "SampleScene"3. Observe that the Product Name is "a.b.c" (Edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used