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Build fails with Error "Shader error in 'Hidden/Core/ProbeVolumeFragment...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. Build and Run4. Observe... Read more
[Android] Texture Format Override is not applied to Lightmaps when Textu...
How to reproduce:1. Open the user's attached "T1245491_Lightmap.zip" project2. Set the Platform to Android (File > Build Settings... Read more
[Vuforia] World Center Mode - CAMERA ignores AR camera's rotation when ...
This makes it impossible to set the scene in such way, that ImageTarget would be projected on X-Z axis with the camera above with th... Read more
[OSX] [Cloth] Crash on "physx::PxFabricCookerImpl::cook" when instantiat...
Reproduction steps:1. Open attached "New Unity Project 1" project.2. Open "Untitled" scene.3. Select "Main Camera" game object and e... Read more
[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value
If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more
Blank, Light-Themed "Create Node" window becomes visible on the next pro...
Steps to reproduce: Create a project (Universal 2D) Set Unity theme to "Light" Go to the "Project" window Click "Create" -> Shade... Read more
[HDRP] custom Post Process effects do not work with duplicated or rename...
Reproduction steps:1. Open project in "Original.zip"2. Open "SampleScene.unity"3. Select "Volume" in the Hierarchy4. Increase Test S... Read more
Changes done on Scripts Icon with UNDO action appear back
Changes done on Scripts Icon with UNDO action appear back Changes done on Scripts Icon with UNDO action, appear back in the inspecto... Read more
Emissive lights are visible only with LOD 0
To reproduce: 1. Open the project, attached by the tester (emmisiveBug.7z)2. Open the "Testland 1" scene3. In the Scene view, focus ... Read more
[WSA] Native XAML component does not accept input from Independent Input...
1. Create a new project2. Switch platform to Windows Store3. Go to Build Settings -> Player Settings -> Publishing Settings -&... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open