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0
votes
Not Reproducible

[Linux] The Error "ReleaseButton expects buttonId" is thrown when trying...

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Jul 14, 2025

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Version/s: 2021.3.45f1, 2022.3.62f1, 6000.0.52f1, 6000.1.10f1, 6000.2.0b10

Steps to reproduce: Create a new Unity project Drag and hold an asset file into the Project window Observe the Console window \\Actu... Read more

0
votes
Won't Fix

Undoing the creation of the "Button - TextMeshPro" GameObject only remov...

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Jan 23, 2025

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Version/s: 2022.3.57f1

Steps to reproduce:1. Create a new project2. Create a UI Button GameObject (UI > Button - TextMeshPro)3. Undo object creation Act... Read more

0
votes
Fixed

Physics.ComputePenetration not working as expected when used with a caps...

Physics

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Jun 15, 2018

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Version/s: 2018.1.0a6, 2018.1.4f1

How to reproduce:1. Open attached project "ComputePenetration Bug.zip" and scene "scene"2. Enter Play mode3. With WASD keys move and... Read more

0
votes
Fixed

Cinemachine internal code error "CS1513: } expected", when switching fro...

Package: Cinemachine Classic

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Aug 21, 2021

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Version/s: 2.6.9

How to reproduce:1. Open the attached project "Prj3.5.zip"2. Open the Package Manager window3. Change Cinemachine to 2.6.54. Change ... Read more

0
votes
Fixed

The Prefab Scale values are set to zero when the Prefab with a nested ca...

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Aug 28, 2023

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Version/s: 2021.3.30f1, 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3, 6000.0.0b11

How to reproduce:1. Open the “IN-52631_repro.zip“ project2. Open the “TestScene“3. In the Hierarchy select the RootCanvas->Owning... Read more

0
votes
Duplicate

Text in 2D section of preferences window is clipped

2D

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Jan 06, 2016

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Version/s: 5.4.0b1

The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more

0
votes
Fixed

ObjectPool's pool is destroyed when entering Play Mode without reloading...

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Jul 08, 2025

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Version/s: 2021.3.53f1, 2022.3.64f1, 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1

How to reproduce: 1. Open the project “IN-105606_Pooling”2. Enter Play Mode3. In the Hierarchy, observe the “GameObject” Expected re... Read more

0
votes
Fixed

[URP] Incorrect colors in Scene when using Subtractive and Multiply Blen...

Package: Scriptable Render Pipeline Universal

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Jan 30, 2020

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Version/s: 7.1.1

Reproduction steps:1. Create a new URP Template project and enter a new Scene2. Switch Scene view to 2D3. Create a 2D Renderer and a... Read more

0
votes
Fixed

[GPU PLM] Crash when baking lights for a Scene with a Terrain using Prog...

Progressive Lightmapper

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May 24, 2021

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Version/s: 2020.3, 2020.3.8f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "Case_1338498" and load Scene "Game"2. Open the Lighting Window (Window -> Rendering ... Read more

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