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Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...
Reproduction steps:1. Open attached Unity project.2. Open and play "ts" scene.3. Unity crashes. Additional note:"Marshal.StructureTo... Read more
HelpBox visuals in the "Ray Tracing Shader" asset are not aligned with t...
Steps to reproduce: Create a new project Go to "Assets" -> "Create" -> "Shader" > "Ray Tracing Shader" Select the newly cre... Read more
Physics.ComputePenetration not working as expected when used with a caps...
How to reproduce:1. Open attached project "ComputePenetration Bug.zip" and scene "scene"2. Enter Play mode3. With WASD keys move and... Read more
Bundles are not unloaded when unloading addressable Scenes
Reproduction steps:1. Open the attached project "ReproProj"2. Open “File > Build Profiles”3. Enable Development Build, Autoconnec... Read more
Unity.Input reports Touch.deltaPosition(0,0) depending on selected Scree...
Steps to reproduce:1. Open the attached user's project "z_TestInput.zip"2. Build for Android3. Set the Target FPS to 304. Touch the ... Read more
Text in 2D section of preferences window is clipped
The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more
[Hierarchy V2] Dragging any scene in the Hierarchy window to the bottom,...
Steps to reproduce: Create a new project In Project window create multiple scenes Drag all the scene to the Hierarchy window Drag an... Read more
Physics debugger window has no minimum width/height set
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Physics Debugger window (Window > Analysi... Read more
[HDRP] Volume gizmos visibility is linked to inspector
Not sure if this is a feature or a bug. 1) Open any HDRP project2) Disable volume gizmos via dropdown menu in scene view (see video)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open
- Using Physics.ComputePenetration on a Capsule collider causes it to sometimes return incorrect value when dragging it through the Mesh collider
- Cinemachine Camera with Position Composer causes visual jitter when following a moving target
- Errors thrown in console when entering Play mode if an object with an Audio Source component is selected
- Editor hangs when a huge mesh is used for CanvasRenderer