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0
votes
Won't Fix

[Android][GearVR] Rendered objects flicker when Single-Pass Stereo Rende...

XR SDK

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Sep 13, 2017

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Version/s: 5.6.3p1

To reproduce: 1. Download and open attached "repro950654.zip" project.2. Generate and add osig file to the project.3. Build and run ... Read more

0
votes
Fixed

Clicking on one of two screens will call Screen.SetResolution and collap...

Windows

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Dec 12, 2017

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Version/s: 5.6.3f1

Reproduction steps:1. Download project "MultiDisplayTest.zip" and open in Unity2. Build and Run3. Click anywhere on one of two scree... Read more

5
votes
Fixed

[WSA] WorldAnchorStore.GetAsync throws an exception when starting deploy...

Windows Store Apps

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Apr 17, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open the attached project (AnchorTestRepro.zip)2. Switch platform to Windows Store3. Build for WSA Universal 1... Read more

0
votes
Duplicate

Standalone build crashes when Stereo Rendering Mode is set to Single Pass

VR

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Apr 17, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project folder, attached by user, in Explorer2. Go to build folder3. Make sure the Oculus VR Headset is on... Read more

0
votes
Fixed

[PVR] Editor crashes when building Progressive Lightmaps for many objects

Global Illumination

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Apr 17, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download and open the attached project2. Start baking the lightmap3. Leave the editor open for a few minutesOR... Read more

0
votes
Fixed

[OSX] Screen.currentResolution behavior inconsistant with Windows

MacOS

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Dec 27, 2017

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Version/s: 5.6.4f1

Steps to reproduce:1. Open user attached project2. Untick "default is native resolution" in player settings3. Build and run the proj... Read more

4
votes
Fixed

[Hololens] In hololens video player performance is poor

Video

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Jul 06, 2017

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Version/s: 5.6.2f1

When a video is played on a 3D plane, the frame rate of the video is inconsistent, stutters heavily, and audio is choppy. Simulating... Read more

0
votes
By Design

Scale of the object increases when it is parented and unparented repeatedly

Scripting

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Oct 13, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by the tester (scaleBug.zip)2. Open the "testScene" scene3. Select the Cube2 game object... Read more

1
votes
Fixed

[DirectX] On Camera.Render freezes the editor when Clear flags is set to...

Camera

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Sep 14, 2017

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Version/s: 5.6.2p4

Steps to reproduce:1. Open user attached project2. Play the scene3. Notice a freeze, later a crash in the editor Expected result: ed... Read more

0
votes
Duplicate

Fallback Fonts are still included in build after being removed from Font...

Deployment Management

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Apr 13, 2017

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Version/s: 5.6.0f3

How to reproduce:1. Open the attached "FontRepro5.5later" project and build it by going to File --> Build settings --> Build2.... Read more

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