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"UnityWebRequest.Abort" does not abort "SendWebRequest"
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Enter Play Mode Expected Result: The Console window should output "Request ... Read more
[Hololens] [Vuforia] Unity Crashed when running Holographic Emulation on...
How to reproduce:1. Download attached project file and open "Main" Scene2. In Assets folder go to Resources and select VuforiaConfig... Read more
Prefab with a ParticleSystem keeps creating duplicate entries into its s...
Steps to reproduce:1. Open attached “SerializationIssue.zip” Unity project2. Open “DrainLifeParticles” prefab in a text editor of yo... Read more
Windows player executable is not large address aware
Regression since 2017.2. Fixed in: 2017.2.2p1, 2017.3.1p3, 2018.1.0b9, 2018.2.0a1 Read more
Custom Property Drawers are not allways called when calling Property Field
To reproduce: 1. Open the project, attached by the tester (propertyDrawerBug.zip).2. Open the "scene" scene.3. Select the "Test" gam... Read more
Running root element in Test Runner does not run other tests
Reproduction steps:1. Download user's project and open in Unity2. Open Window -> Test Runner3. Select PlayMode4. Run the "New Uni... Read more
EditorUtility.ClearProgressBar throws an error and causes Reload Assembl...
To reproduce:1. Open user's attached project2. Delete first "assembly" file in Assets/Plugins3. At the top menu bar select Test ->... Read more
[Android] SystemInfo.systemMemorySize returns the incorrect value for On...
To reproduce:1. Open project2. Build and run on Android on One Plus 5 or Samsung S9+3. Notice that:-On a Samsung S9+ (model number: ... Read more
BackgroundWorker's completion callback doesn't get called at the end of ...
To reproduce:1) Create new project2) Create and open new C# script3) Add this function to it (and necessary using's): [UnityEditor.M... Read more
All about bugs
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