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[Quest] Player crashes at launch when built with OpenXR and Meta store-c...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch platform to Android (File > Build Settings > Android >... Read more
Shaders lost from standard water asset
Steps to reproduce: 1) Download attached project "New Unity Project2.zip" and open in Unity 5.3.x version.2) In Project tab, click o... Read more
[HDRP][Template] Exceptions are thrown while switching platform to WebGL...
Exceptions are thrown while switching platform to WebGL and assets are unlit. Steps to repro:1. Open the Unity editor > Create a ... Read more
[AssetBundle] Loading scene through bundle second time crashes
Repro steps:1) Open the project and LoadingScene in it2) Play and wait for it to finish to load(click the popped up dialogs till the... Read more
SpriteRenderer has wrong input color when associated material uses SRPBa...
How to reproduce1. Extract and open the attached “IN-107982.zip” project2. Observe the Game View Expected result: All squares are co... Read more
[MacOS] Input.mousePosition returns incorrect results when mouse cursor ...
[MacOS] Input.mousePosition returns incorrect results when The mouse cursor is not moving Using dual monitors (Game Window on Mac mo... Read more
Unity crashes on GC_push_all when using Publish() method on update()
How to reproduce:1. Open attached project ""repro_1078568"2. Open and launch scene "GazeboSimulationScene"3. Wait for few seconds - ... Read more
UI Object's Scale is not affected when altering Canvas.scaleFactor property
How to reproduce:1. Open the "SampleScene" Scene in the attached "BugReport.zip" Project2. Enter Play Mode3. Press on "Canvas" GameO... Read more
Inconsistent state of Shader (Material) when upgrading a project version
Reproduction steps:1. Open the attached project.2. Select or reimport the "material_1" in the project view. Actual behavior:Material... Read more
Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...
How to reproduce:1. Open attached project2. Open SampleScene3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reproducib... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
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