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Errors are thrown when changing Quality Level via code on HDRP
How to reproduce:1. Open the user attached "HDRP postprocessing.zip" project2. Open the SampleScene Scene found in the "Assets/Scene... Read more
NetworkObjectReference does not check for null before casting to GameObject
This seems to be a null check. We don't have a repro project.Can we verify that adding a null check is possible and fix the issue. Read more
DualShock 4 controller connected via Bluetooth behave erratically when i...
Reproduction steps:1. Open the attached project "DS4Test.zip" from Google Drive (link in the edit)2. Open the "GamepadVisualizer" Sc... Read more
iOS TouchSamples stop working after upgrade to 1.4.0
-e: the TouchSamples scenes Drawing, Swiping and Tapping stop working after upgrading to 1.4.0 package -repro:--open attached projec... Read more
Crash on mono_log_write_logfile when calling a specific method
Reproduction steps:1. Open the user's attached project2. Add the "Assets/Units/DELETEME.cs" script to any GameObject in the scene3. ... Read more
Physics2D.Simulate(0) does not trigger OnTriggerEnter2D and OnTriggerExi...
Reproduction steps:1. Open the attached project "PhysicsSimulateBug.zip"2. Open the Console Window3. Enter Play Mode4. Observe the L... Read more
Mouse input is not registered after using Alt + Tab on Build
Reproduction steps:1. Open the project "Input UIToolkit issue.zip"2. Build and Run3. Click the "Click me" button (see that the butto... Read more
Errors in new URP related to VisualStudio package when opened in SafeMode
This issue reproduces only with new URP project (doesn't happen with new 3D, 2D URP, HDRP).Reproduces on: all versions starting 2020... Read more
[iOS] Input is not registered when using "Both" configuration as the inp...
Reproduction steps:1. Download and open the attached "arfoundation-samples.zip" project2. Build and deploy the project to iOS3. Atte... Read more
[URP] Decal rendering is affected when changing Render Scale value
Reproduction steps:1. Open the user's attached project2. Open the Game View3. Select Assets > ChangeMyRenderScale.asset4. In the ... Read more
All about bugs
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Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates