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Modifying the position/scale property through "TransformStreamHandle" do...
Reproduction steps:1. Open project “Repro.zip”2. Open “Sample” scene3. Enter Play Mode4. Select the “Player” GameObject in the Hiera... Read more
The "Save" button does not work and no asset is created when using Edito...
Reproduction steps:1. Open project “bug-savefilepanel-inproject.zip”2. Open “Unity Support\Test” through the main menu3. Click the “... Read more
Modifying bones with "TransformStreamHandle" does not work when the "Ani...
Reproduction steps:1. Open project “Repro.zip”2. Open “Sample” scene3. Select the “Player” GameObject in the Hierarchy4. Expand the ... Read more
A slight pause in the Scene view Camera movement when navigating the cam...
Reproduction steps:1. Open the attached "repro_IN-45201.zip" project2. Open the Scene view3. Move to your selected direction with an... Read more
Icons are not scaled when using the icon size slider in the Project window
Reproduction steps:1. Open the attached “Icon scale bug.zip“ project2. Open Assets > Images folder in the Project window3. Move t... Read more
Asset model material in the Inspector preview is only displayed correctl...
Reproduction steps:1. Open the attached "repro_IN-44783.zip" project2. Open the "3D Models" folder located in the "Assets" folder vi... Read more
Changes in lighting cause smudges in the Game view when the Resolution i...
How to reproduce:1. Open the “IN-46310_repro“ project2. Open the “SampleScene“3. Enter Play Mode Expected result: The lighting chang... Read more
[RayTracing] Crash when the Player is closed
Reproduction steps:1. Open the attached project “AltCrash”2. Build and run the Player (File > Build And Run)3. Open the Player an... Read more
Graphics.CopyTexture doesn't work correctly when using Texture Streaming
How to reproduce:1. Open the user-attached project “TextureStream”2. Click Build And Run3. In the Player, click "Load Tex0", "Apply ... Read more
[HDRP] Unexpected desync of RenderQueue with MaterialVariant
Step to repro:- Import attached package- Open Scene "Repro_PostProcess"- Select Repro_Parent Material, switch the rendering pass to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject