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Fixed in 2022.3.10f1
Fixed in 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X, 2023.3.0a6
Votes
0
Found in
2021.3.30f1
2022.3.6f1
2023.1.6f1
2023.2.0b2
2023.3.0a1
Issue ID
UUM-42131
Regression
No
[HDRP] Unexpected desync of RenderQueue with MaterialVariant
Step to repro:
- Import attached package
- Open Scene "Repro_PostProcess"
- Select Repro_Parent Material, switch the rendering pass to "After Post Process"
- Both object are now colored
- Click on Repro_Child to display it in inspector
- The Sphere switch to black & white
Expected:
No automatic update only displaying inspector
N.B.: The root cause issue is actually sync of renderqueue only done in GUI
https://github.cds.internal.unity3d.com/unity/unity/blob/dc91c2117428ba139e36d74a6a6d16d1d6196ce1/Packages/com.unity.render-pipelines.high-definition/Editor/Material/UIBlocks/SurfaceOptionUIBlock.cs#L259
Also related to UUM-41462
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