Search Issue Tracker
[VFX] Custom type failing with Custom HLSL
Steps to reproduce: 1. Import attached VFX2. Observe the custom HLSL which is failing only if Sample Buffer isn't done previous Actu... Read more
AnimationOverrideController Inspector does not allow an AnimationOverrid...
Steps to reproduce:1. Open the attached user's project "1764160-anim override controller.zip"2. In the Project Window select Animati... Read more
EnhancedTouch is still registering subsequent Stationary/Moved events wh...
Steps to reproduce:1. Open the attached user's project "MyInputTest.zip"2. Add "MyInputTest" Scene to build3. Build and Run on Andro... Read more
[XR][OpenXR][URP] Forward+ rendering flickers and doesn't render some ob...
Steps to reproduce: 1. Enable forward+ rendering in render pipeline using openXR and Vulkan and Android (Quest) 2. build and run a s... Read more
[XR][Quest][Vulkan] Setting UI canvas to Overlay with OpenXR stops rende...
Steps to reproduce: 1. Enable OpenXR for Android in player settings, set to Vulkan gxf api (default) -2. Create a 2nd camera in scen... Read more
Legacy particle systems with mesh GPU instancing can show visual corrupt...
Steps to reproduce: The repro case is problematic due to complexity as it requires a complicated enough scene to run into particle i... Read more
The My Assets tab is not interactable quickly when I have thousands of a...
h5. Description:Currently, the my assets tab will analyse the downloaded assets on disk before displaying the list of assets. This c... Read more
Disabling all the decal projector of a scene at the same time causes hug...
See https://forum.unity.com/threads/deactivating-decal-projectors-causes-big-cpu-spikes.1545542/ Read more
[URP] Pressing Ctrl clears the Scene View
Steps to reproduce: 1. Open the attached repro project using 2023.3.0b9 2. Ensure that Universal RP is active 3. Select an object in... Read more
[2D] Part of a Sprite is cut off when the "Mesh Type" value is set to "T...
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “PG_SC_InfoBar_02_BG” Asset in the Project window3. Make sur... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog