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Not Reproducible

Votes

0

Found in

2023.3.0b7

6000.0.0b11

Issue ID

UUM-64306

Regression

Yes

[XR][Quest][Vulkan] Setting UI canvas to Overlay with OpenXR stops rendering some objects in scene

-

Steps to reproduce:

1.  Enable OpenXR for Android in player settings, set to Vulkan gxf api (default)

-2.  Create a 2nd camera in scene and add to camera stack of main camera-

2. Create a UI canvas and set the mode to overlay

3.  Create some other objects in scene (I had some primitives, maybe a dozen)

3.  Build and run for Oculus Quest

Actual results: 

Primitives do not seem to render

UI (which was in my 2nd camera), some terrain (not trees) and sprites seemed to still render

Expected results: 

everything renders fine

Reproducible with versions: 

2023.3

Not reproducible with versions: 

2023.2

Can't test with versions: 

Tested on (OS): 

Android, Quest

Notes:

  1. Resolution Note:

    Can't seem to reproduce this now with latest trunk and open xr package.

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