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0
votes
Not Reproducible

GrabPass affects the shader's rendering even if it is not used

Shaders

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Dec 20, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project (GrabPass Bug.zip); 2. Open the Main scene; 3. Observe how the sphere is rendered; ... Read more

0
votes
Fixed

[5.5+] Random crashes from rendering/batching/driver code starting with ...

Scripting

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Dec 18, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Download and open the project 2. Enter Play mode 3. Assets/Scenes/main.scene 4. Wait or Walk around Result: ... Read more

0
votes
Won't Fix

Discord overlay function forces Unity to crash when launching project

Editor - Other

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Dec 19, 2016

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Version/s: 5.5.0f3

We contacted Discord about this problem and waiting for their response. Reproduction steps: 1. Download Discord application (https:... Read more

0
votes
By Design

CommandBuffer.GetTemporaryRT with custom size is incorrect when renderin...

Graphics - General

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Sep 14, 2018

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Version/s: 5.5.4f1

Steps to reproduce: 1. Open attached project 2. Open "_BlurryRefraction" scene 3. Make sure Main Camera rendering path is set to "Fo... Read more

1
votes
Won't Fix

Assertion logs in release build with ForceEnableAssertions are missing s...

Scripting

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Mar 17, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1. Open the project attached 2. Build it on Standalone with developer mode enabled 3. Run the built application ... Read more

0
votes
Won't Fix

ps_process_raw crash caused when trying to access the microphone source

Audio

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Mar 06, 2017

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Version/s: 5.5.2p1

Steps to reproduce: 1. Open "Vox Magicka.zip" project 2. Load "Test Scene" scene 3. Enter playmode -Crash Note: Check TestScript.cs... Read more

0
votes
Fixed

Crash in ImageFilters::Blit() when using an error Shader

Shaders

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Feb 02, 2017

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Version/s: 5.5.1p1

To reproduce: 1. Open attached project; 2. Open "TestScene"; 3. Choose "PlayerMap" in Hierarchy; 4. Press "Refresh" button in the I... Read more

0
votes
Fixed

Crash after adding Component Canvas

UI

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Dec 22, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Create New Project. 2. Create Canvas. 3. Create another Canvas. (Child of previous one). 4. Create one more C... Read more

0
votes
Fixed

[Deferred] Models with multiple submeshes are forwarded into Depth/Norma...

Graphics - General

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Dec 22, 2016

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Version/s: 5.5.0p2

Steps to reproduce: 1. Download Project and open scene "new". 2. Press play and open frame bugger 3. Navigate to RenderDeferred.Forw... Read more

0
votes
Fixed

When graphics jobs are enabled ambient calculation seems to be ignored

Graphics - General

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Dec 21, 2016

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Version/s: 5.5.0p2

When graphics jobs are enabled ambient calculation seems to be ignored. To reproduce: 1. Open project. 2. Enable Graphics jobs in ... Read more

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