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0
votes
Fixed

Crash on TypeTreeQueries::IsStreamedBinaryCompatible when setting cyclic...

Serialization

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Dec 17, 2019

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Version/s: 2019.3, 2019.3.0f3

How to reproduce:1. Open the attached project2. Select "Scripts/foo_test" asset3. In the Inspector, change any value Actual result: ... Read more

0
votes
By Design

Script Execution Order does not save other values when edited before the...

IMGUI

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Nov 29, 2019

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Version/s: 2018.3.0a4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a14

How to reproduce:1. Open attached project "Case_1201929"2. Open Edit -> Project Settings -> Script Execution Order3. Edit valu... Read more

6
votes
Fixed

Editor crashes when canceling building dialog when editor is compiling s...

Deployment Management

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Jul 07, 2019

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Version/s: 2019.1.10f1, 2019.2.0b7, 2019.3.0a5

To reproduce:1. Open attached project "CancelFBXimport.zip"2. Try building the project3. Cancel the build when editor starts compili... Read more

7
votes
Fixed

Memory leak occurs when loading a Scene with Addressables.LoadSceneAsync...

Texture

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May 08, 2020

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Version/s: 2018.4, 2019.3.10f1, 2020.2

How to reproduce:1. Open the attached "1245368 repro" project2. Open "Test" Scene from Assets > Scenes folder3. Open Addressable ... Read more

0
votes
Fixed

.preset file's properties' value changes are not reflected when the valu...

Settings Window

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Feb 28, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.1.0a24, 2020.2

How to reproduce:1. Open the attached 'project-1223623.zip' project2. In the Project Folder open 'Assets' > 'TemplatePresets' &gt... Read more

0
votes
Fixed

[XR Management][Quest] Windows MR settings are included in Android build...

Package: Windows XR Plugin

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Apr 06, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b4, 2020.2

Repro steps:1. Open attached project2. Build and Run on a Quest3. Observe the log Actual: "Error Unity A scripted object (probably U... Read more

0
votes
Fixed

[DXR] "Recursive rendering" property dissapears from volume settings wit...

Package: Scriptable Render Pipeline HD

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Sep 07, 2019

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Version/s: 2019.3, 2019.3.0b2, 2020.1

How to reproduce:1. Open attached Unity project2. Load "Bugreport#2" scene3. Select [Scene settings with GI] -> Ray tracing and P... Read more

0
votes
Fixed

Closing a Modal window using the Close method results in a NullReference...

UI Toolkit

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May 28, 2020

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Version/s: 2019.3.9f1, 2019.3.12f1

How to reproduce:1. Create a new Unity project2. Import the user-attached script(EditorWindowTest1.cs)3. In the Menu bar, select Tes... Read more

0
votes
Fixed

[UDP] User remains blocked from entering UDP settings after enabling Clo...

UDP

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Jul 11, 2019

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Version/s: 2019.3.0a1, 2019.3.0a9

[UDP] User remains blocked from entering UDP settings after enabling Cloud Services After installing the Universal Distribution Port... Read more

0
votes
Won't Fix

Build throws "One of the triangles is too large" when an object with "Me...

Physics

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Jan 07, 2020

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Version/s: 2019.3.0a9, 2019.3.0f1, 2020.1

How to reproduce:1. Open attached project "physics triangle edge too long.zip"2. In Inspector window, observe the "golemplains terra... Read more

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