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0
votes
By Design

Lightmap textures are broken when lightmap quality is set to Normal or Low

Progressive Lightmapper

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Nov 01, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

If user imports a texture to use with texture type Lightmap, using any built-in (non-lightmapping aware) shader, e.g. the "Default" ... Read more

0
votes
By Design

The number's precision doesn't change according to the size of the text ...

IMGUI

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Feb 18, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.2, 2021.2.0a5

How to reproduce it:1. Open the user's attached project ("New_Unity_Project.zip")2. Select 'GameObject' in the Hierarchy window3. Tr... Read more

0
votes
By Design

Sprite's rect is cropped when called with Texture2D.LoadImage right afte...

2D

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Aug 02, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

How to reproduce:1. Open attached project "case1267688.zip" and scene "TestScene"2. Enter Play Mode3. Observe the Sprite B (the midd... Read more

0
votes
Fixed

UNITYTLS_X509VERIFY_FLAG_EXPIRED error in the Console

License

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May 08, 2020

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Version/s: 2018.4, 2019.2.17f1, 2020.2

Steps to reproduce:1. Open Unity project2. Inspect Console Expected: no errors appearActual: UNITYTLS_X509VERIFY_FLAG_EXPIRED errors... Read more

0
votes
Duplicate

Editor performance drop when holding down "F" key while in Play Mode

Scene/Game View

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Feb 07, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.1

How to reproduce:1. Create a new project2. Open Profiler (Window > Analysis > Profiler)3. Start profiling Editor4. Enter Play ... Read more

1
votes
Fixed

Enum.HasFlag allocates memory when called

Mono

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Jan 15, 2020

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Version/s: 2018.3.0a1, 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open attached project2. Open the Profiler window4. Enter Playmode3. In the Profiler window select the CPU Usage ... Read more

1
votes
Not Reproducible

Certain characters can't be typed in text fields when using extra Bashki...

IMGUI

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May 06, 2020

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Version/s: 2017.4, 2018.4.22f1, 2020.2

How to reproduce:1. Set keyboard layout to Bashkir2. Create and open a new project3. Select "Main Camera" from the Hierarchy window4... Read more

0
votes
Fixed

[iOS] Network.NetworkInterfaceType always return 0

IL2CPP

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Oct 15, 2019

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Version/s: 2018.4.9f1, 2019.2.7f1, 2019.2.9f1, 2019.3.0b4, 2020.1.0a4

Steps to reproduce:1. Open attached project "NetworkTest"2. Make sure that SampleScene is included in Build Settings3. Build for iOS... Read more

0
votes
Won't Fix

All SerializableTexture2DId are changed, instead of one, when using an A...

Texture

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Oct 30, 2019

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Version/s: 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project2. Select the "GameObject"3. Change the "Dst Texture" under "Element 0" Expected result... Read more

0
votes
Fixed

[Mobile] [URP] "Using more than 1 pixel lights on a mobile device" warni...

Mobile Graphics

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Dec 19, 2020

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.0f1, 2021.1, 2021.2

Reproduction steps:1. Create a new URP Template project2. Create a new empty scene and save it3. Go Edit -> Project Settings -&gt... Read more

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