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0
votes
By Design

Unity Editor Freeze after reloading AppDomain

Scripting

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Oct 20, 2019

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Version/s: 2018.4, 2019.2.9f1, 2020.1

How to reproduce: 1. Open attached project ("RealmTestForUnityStandalone.zip") 2. Open SampleScene scene 3. Enter Play mode 4. Exit ... Read more

0
votes
By Design

Lightmap textures are broken when lightmap quality is set to Normal or Low

Progressive Lightmapper

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Nov 01, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

If user imports a texture to use with texture type Lightmap, using any built-in (non-lightmapping aware) shader, e.g. the "Default" ... Read more

0
votes
Not Reproducible

[GraphView] Graph View receives scroll input when the Editor is out of f...

Graph Tools Foundation

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Dec 14, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a10

Reproduction steps: 1. Open the user's attached "REPO PROJECT" project 2. Open Assets/New Shader Graph 3. Unfocus the Unity Editor (... Read more

0
votes
Fixed

[Profiler] ProfilerFrameData.DeleteThreadData generates significant stal...

Profiling

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Jul 01, 2020

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Version/s: 2018.4, 2018.4.15f1, 2020.2

Reproduction steps: 1. Open the attached user's project "ProfilerFrameData.zip" 2. Open the Profiler, make sure the record button is... Read more

0
votes
Fixed

[Prefabs] GameObjects can be moved between prefab's elements when a new ...

Scene Management

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Apr 14, 2020

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Version/s: 2018.4, 2020.1.0b5, 2020.2

How to reproduce: 1. Open the attached project "1237869.zip" 2. Open the "test" scene 3. Move GameObject "Slider (10)" to be right b... Read more

0
votes
Won't Fix

AnimationBlendMode.Additive is not applied to the last frame of the Anim...

Animation

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Oct 12, 2020

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Version/s: 2018.4, 2019.4.12f1, 2021.1

How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' and enter the Play mode 3. Press the 'Z' key Expected r... Read more

0
votes
Fixed

SceneManager GetSceneByPath returns an invalid scene when lower case / n...

Scene Management

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Jan 26, 2020

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Version/s: 2017.4, 2018.4, 2018.4.0f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open attached project "SceneInvalid.zip" and scene "SampleScene" 2. In Editor, click Bug -> Save Scene (Bug) 3... Read more

0
votes
Fixed

[Scriptable Build Pipeline][Backport] Meshes are not baked when Prebake ...

Asset Bundles

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Apr 07, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.2

How to reproduce: 1. Open attached project ("ConvexHull.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: No warn... Read more

0
votes
Fixed

[iOS] Network.NetworkInterfaceType always return 0

IL2CPP

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Oct 15, 2019

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Version/s: 2018.4.9f1, 2019.2.7f1, 2019.2.9f1, 2019.3.0b4, 2020.1.0a4

Steps to reproduce: 1. Open attached project "NetworkTest" 2. Make sure that SampleScene is included in Build Settings 3. Build for ... Read more

0
votes
Won't Fix

All SerializableTexture2DId are changed, instead of one, when using an A...

Texture

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Oct 30, 2019

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Version/s: 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project 2. Select the "GameObject" 3. Change the "Dst Texture" under "Element 0" Expected re... Read more

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