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Decal Layer Texture lifetime in rendergraph
The Decal layer texture that is written during the prepass and used during dbuffer pass has the same format as the gbuffer 4 used fo... Read more
Bent Normals and Shadergraph
See this thread [https://forum.unity.com/threads/bent-normals-confusion.1271636/#post-8118128] In shadergraph, bent normal for spec ... Read more
[Vulkan] Green pixelated Visual Element area in Editor when right-clicki...
Reproduction steps: Open the user's attached project Right-click on Game Window in the title bar or select three dots on the right o... Read more
HDRP Sample Scene template is missing from 2022.2 stream
How to reproduce:1. Have any 2022.2 version installed in Unity Hub2. Go to Projects tab -> New Project3. Observe the templates Ex... Read more
Prefab UI RectTransform values are set to 0 when upgrading project
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy, select the GameObject “Titl... Read more
[Sprite Atlas] Asset Preview window does not update when packing preview...
Reproduction steps:1. Open the attached “SpriteAtlasPreview.zip“ project2. Select the “SpriteAtlas“ asset in the Project window3. In... Read more
"AssetBundle is invalid" and "Failed to decompress data" errors appear a...
How to reproduce:1. Open project “BugRepro_AssetbundleExport.zip”2. In the Project window select the “089-our-lady-of-the-hour-churc... Read more
[Backport] [UI Toolkit] MouseEnterEvent/MouseOutEvent is called repeated...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Mouse over the Button4. Inspect ... Read more
[Backport] InvalidOperationException gets thrown in the Console when usi...
How to reproduce:1. Open the attached '1336180.zip' project2. Open the 'Test' Scene3. Enter the Play mode4. Observe the Console Expe... Read more
[Backport] [UI Toolkit] Child Label of Visual Element gets height set to...
Reproduction steps:1. Open the user attached project2. Open "UI/SpacesControlsUI" in UI Builder3. Enable Preview4. Hover over the bo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List