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Fix In Review for 2022.2.X, 2023.1.X
Planned for 2021.3.X, 2022.1.X
Bent Normals and Shadergraph
In shadergraph, bent normal for spec occlusion falls back on normal if not available.
This is not the case in HDRP/Lit.
Expected outcome: behaviors should be the same or the docs should mention this
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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