Search Issue Tracker
Fixed
Fixed in 2022.1.12f1
Votes
0
Found in
2022.1.5f1
Issue ID
UUM-6610
Regression
No
[Backport] [UI Toolkit] Child Label of Visual Element gets height set to 0 when parent has transition to scale toggled between 1
Reproduction steps:
1. Open the user attached project
2. Open "UI/SpacesControlsUI" in UI Builder
3. Enable Preview
4. Hover over the bottom-right button
5. Click on the bottom-right button
6. Click on the top-left button
7. Observe the Console
Expected result: The Label's Resolved Height is not 0
Actual result: The Label's Resolved Height is 0
Reproducible with: 1.0.0 (2021.2.12f1, 2022.1.0b6, 2022.2.0a5)
Could not test with: 2019.4.36f1 (UI Toolkit not supported), 1.0.0-preview.18 (2020.3.30f1) (errors after downgrade)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device
Add comment