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Canceling an unsaved input actions window removes the "*" unsaved asset ...
Reproduction steps:1. Open the attached project “SaveSymbol”2. In the Project window double click the “Assets/New Controls.inputacti... Read more
The text does not lines up with the description box in Build Profiles wi...
Steps to reproduce:1. Create new Unity Project2. Open Build Profiles window3. Dock the Build Profiles window next to the Inspector o... Read more
Mouse.current.leftButton.isPressed value is incorrect when switching app...
Reproduction steps:1. Open the attached “InputSystemTest.zip“ project2. Ensure the “Windows, Mac, Linux“ Platform is selected in the... Read more
UI is rendered on the Camera with the UI excluded in the Culling Mask
How to reproduce:1. Open the user-attached project “TestEnviroCompass”2. Open the “SampleScene” scene3. Enter the Play mode4. Observ... Read more
[UI Toolkit][Android] Focusing TextField using a physical keyboard with ...
How to reproduce:1. Open the “IN_69694” project2. In the Build Settings make sure Android Platform is selected3. In the “Run Device”... Read more
[GameActivity][UI Toolkit][Android] Text field becomes multiline during ...
How to reproduce:1. Open the “IN_69695” project2. Open the “New UXML Template” asset3. Select the “TextField”4. In the Inspector mak... Read more
BadImageFormatException is being thrown after creating URP or HDRP Templ...
How to reproduce:1. Create a new project using a 2D (URP) (or any HDRP or URP) Template2. Observe the Console Expected result: No Er... Read more
Custom fonts aren’t applied to TextMeshPro Text when using <font> tag
How to reproduce:1. Open the user’s attached “UnityDebug.zip” project2. Observe the text in the Game window Expected result: Text ha... Read more
Drawing a full circle with Painter.Arc() has straight edges when precede...
Steps to reproduce: Using Painter2D(), do a MoveTo(center) and Arc(center, 100, 0, 0360), Do a Fill() Actual results: The circle has... Read more
Shader's _CameraDepthTexture is not read when the Camera is rendering to...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Frame Debugger... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked