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7
votes
Fixed
0
votes
Won't Fix

[Vuforia][Windows] Vuforia package fails to install with "Failed to loca...

Installer

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Feb 28, 2019

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Version/s: 2018.3.7f1

Some users get confused which path should be selected when running Vuforia installer on Windows. An error is returned when any other... Read more

0
votes
Fixed

Crash with Assertion failed on expression: ‘m_Shape == NULL’ when exitin...

Physics

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Oct 15, 2021

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Version/s: 2019.4, 2019.4.14f1

Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/NetworkingTest'3. Enter Play mode4. Tap on 'Host (Server... Read more

0
votes
Fixed
0
votes
Not Reproducible

Events that work in editor playmode do not work in build

Package: Visual Scripting

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Aug 21, 2020

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Version/s: 1.4.12

Steps to reproduce git clone git@github.cds.internal.unity3d.com:johncrowe/BoltGames.git Open the project on macOS Open the UFODemo ... Read more

0
votes
Fixed

SceneView & GameView turns black when one of the three scale-numbers on ...

Package: DOTS Hybrid Renderer

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Mar 25, 2021

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Version/s: 0.11.0-preview.42

How to reproduce:1. Open attached project "hdrpreproNoLibrary.zip"2. Open "JamieTest EnemyMovement Subscene" scene3. Select any Game... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

0
votes
Won't Fix

Editor version field of the project isn't updated automatically in HUB w...

Package: Hub

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Feb 02, 2024

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Version/s: 3.7.0

Reproduction steps:1. Open Unity Hub and add the attached project “PojectWithNoEditorVersion“2. Close the “Missing Editor Version“ w... Read more

0
votes
Duplicate
0
votes
Fixed

[SRP] RenderPipelineManager.currentPipeline is null for the first few fr...

Package: Scriptable Render Pipeline Core

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Aug 20, 2020

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Version/s: 0

Steps to repro:1. open HDRP project2. download and put the attached script in project3. add the script as a mono behaviour to a game... Read more

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