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[IL2CPP] PerformanceCounter on iOS with IL2CPP doesn't work
PerformanceCounter on iOS with IL2CPP doesn't work Read more
Memory Profiler crash when taking snapshot in il2cpp::vm::MemoryInformat...
How to reproduce: 1. Open attached Xcode project2. Deploy to device3. Go through the menus until the in-game 3d section- The crash h... Read more
Unity ads change orientation on some android devices
After Unity ads are played, some android devices change their orientation to portrait even though it is set only to landscape. Issue... Read more
[Substance] Triplanar mapping causing pixelation in Unity
Steps to reproduce:1) open users attached project2) scene 'Torus'- there are two models, one with triplanar node and another one wit... Read more
[UI Controls] UI texts disppears when importing two assets named x and x.y
When Unity loses focus and we come back to Unity, the UI texts are not getting refreshed/rendered properly, if two files named x and... Read more
[Layers] When layer's name is too long, it becomes invisible in drop dow...
Steps to reproduce:1. Open attached project and open scene "layergg".2. Select game object named "GameObject".3. In "Inspector" wind... Read more
[WebGL] read-only template file stops build
-e: see title -repro:--open attached project (from the bug conversion edit)--try building for webgl using the test template--NOTICE ... Read more
Assetbundle hash for DLLs trigger redundant rebuilds
Fixed in https://ono.unity3d.com/unity/unity/pull-request/35252/_/core/assetbundles/bugfixes Read more
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