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[ShaderGraph] Gradient Noise node output range doesn't match docs
The Gradient Noise node doesn't output values in the [0;1]range like mentioned in the doc. It seems more to be going from about -0.0... Read more
"Failed to find entry-points" error is thrown when a project is opened t...
Reproduction steps:1. Open the attached “repro_IN-97112“ project2. Observe the Console Expected result: No errors are thrownActual r... Read more
Material Properties are not preserved when overriding Shader using Rende...
Reproduction steps:1. Open the attached “IN-96982.zip” project2. Open the “SampleScene”3. Select the “PC_Renderer” from the Project ... Read more
Scene view flickers when both Scene and Game view are active and DX11 AP...
Reproduction steps:1. Create and open any new project2. Go to Edit > Project Settings > Player3. Uncheck “Auto Graphics API fo... Read more
Joints behavior changes when duplicating GameObjects with Configurable J...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/joint spline walker 16.unity” Scene3. In Hierarchy d... Read more
Editor UI freeze when adding unlimited number in newly created Custom PS...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Make sure to import 2D PSD Importer Samples (from Packa... Read more
Realtime Hard Shadows resolution of Spot Light and Point Light cannot be...
How to reproduce:1. Open the attached “IN-89545“ project2. Open the “SampleScene”3. In the Hierarchy tab, select the “Point Light” G... Read more
The "Link your Unity project" popup window closes when the 'Project Sett...
Steps to reproduce: Create a new project Install a package e.g Vivox package In the "Link your Unity project' window popup, click Pr... Read more
Crash on Object::SetCachedScriptingObject when performing multiple Domai...
How to reproduce:1. Open the attached “IN-96242_MicroVerse.zip” project2. Open the “SampleScene”3. Open the “Domain Reloader” (Tools... Read more
ShaderGraph Material subasset loses texture reference when reimporting a...
How to reproduce:1. Open the attached “IN-96801” project2. In the Project tab right click on the “Test” ShaderGraph asset and select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject