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0
votes
Fixed

[HDRP] CameraCaptureBridge is not invoked on the build

Package: Scriptable Render Pipeline HD

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Sep 23, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b12, 2022.1

Reproduction steps:1. Open the attached project2. Open Assets > Test3. Enter play mode and observe4. Build and Run Expected resul... Read more

3
votes
Fixed

[HDRP] Physically Based Sky produces NaN values on Intel HD Graphics

Package: Scriptable Render Pipeline HD

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Sep 29, 2021

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Version/s: 10.0.0-preview.27

How to reproduce:1. Open user-submitted project2. Press Play3. Inspect Game View Expected result: You will see the sun shining in na... Read more

0
votes
Fixed

[Sprite Renderer] Sprites rendered in an After Post Processing pass disa...

Package: Scriptable Render Pipeline HD

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Oct 07, 2021

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Version/s: 13.0.0

Repro steps:1. Import the attached project and open the Repro scene2. Select the Cloud sprite in the scene and in the inspector chan... Read more

0
votes
Fixed

[HDRP] Debugger windows throws exception on every undo after domain relo...

Package: Scriptable Render Pipeline HD

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Oct 07, 2021

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Version/s: 12.0.0

The HDRP debugger window starts throwing exceptions on every undo after any domain reload that happens while the debugger window is ... Read more

1
votes
Fixed

[HDRP] Error switching light from directional to tube area

Package: Scriptable Render Pipeline HD

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Oct 12, 2021

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Version/s: 10.7.0

Steps to reproduce:- Set a light type to "Area" and shape to "Tube"- Change the type to "Directional"- Change back to "Area" Expecte... Read more

0
votes
Fixed

[HDRP] Hidden area light shape blocks other light types mode and shadow ...

Package: Scriptable Render Pipeline HD

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Oct 12, 2021

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Version/s: 10.7, master branch

Steps to reproduce:- Set a light type to "Area".- Set the shape to "Disk" or "Tube"- Set the light type to something else than "Area... Read more

1
votes
Fixed

[HDRP] Clouds are rendered in front of geometry when enabling the Visual...

Package: Scriptable Render Pipeline HD

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Oct 13, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user-submitted project2. Open the Scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Inspect the S... Read more

0
votes
Fixed

Prefab Mode with regular editing environment scene is always dirty when ...

Package: Scriptable Render Pipeline HD

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Sep 20, 2021

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Version/s: 2021.2.0a16, 2021.2.0b12, 2022.1

How to reproduce:1. Create a new HDRP project2. Import the attached package "BUG.unitypackage"3. Open Project Settings (Edit > Pr... Read more

0
votes
Fixed

[HDRP][DXR] Pathtracer stacklit supports breaks when coat mask parameter...

Package: Scriptable Render Pipeline HD

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Oct 18, 2021

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Version/s: 13.1.1

Repro steps :- Open attached project- Open SampleScene- Make sure PathTracer is enabled in the volume gameobject- Select Shader Grap... Read more

7
votes
Fixed

Objects become see-through when Cloud Layer is turned on

Package: Scriptable Render Pipeline HD

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Oct 08, 2021

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Version/s: 2021.2.0b14, 2021.2.0b15, 2022.1.0a11

How to reproduce:1. Create a new HDRP project2. In the Hierarchy search bar write "Global"3. Select the "Volume Global" object4. In ... Read more

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