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Performance - Refresh() takes much longer in 2018.1
Steps to reproduce: 1. Open attached project 2. Go into play mode -After 5000 iterations of AssetDatabase.Refresh() elapsed time wil... Read more
[WSA] Exceptions happening in OnGUI callback don't get logged on .NET sc...
Steps to reproduce: 1. Open the attached project (WindowsStoreEdited.zip) 2. Open the Assets/bugsplat/report/scene/debug.unity scene... Read more
Editor does not save font asset "fallback Reference" properly, which pre...
To reproduce: 1. Open attached project "Font Fallback Test.zip" 2. Open "init" scene. 3. There are 4 different examples of text. 3rd... Read more
Editor crashes in physx::SubSortQuick::sort4 while opening project with ...
Reproduction steps: 1. Download project "Sundae Month_Character Demo.zip" and open in Unity Actual: crashes while opening the proje... Read more
Script in assets crashes editor when project is loading (importing small...
To reproduce: 1. Open user's project Expected: project loads successfully, editor opened Actual: project crashes while loading Rep... Read more
[macOS] Multi-Display only displays on a single screen
Prerequisites: At least one external display should be connected to the Mac machine (extending, not mirroring) Steps to reproduce: 1... Read more
Distance to the Scene View Camera is ignored in the Orthographic mode wh...
To reproduce: 1. Open the attached project; -note: Do not change Editor Layout. 2. Load "Test" scene; 3. Align the scene view camer... Read more
[WSA] HoloLens application with MonoBehavior using OnMouseEnter crashes ...
Steps to reproduce: 1. Open the attached project (MouseCrash.zip) 2. Switch platform to Windows Store 3. Build for WSA Universal 10 ... Read more
[UWP] Input Mouse axies return invalid values in the first frame after l...
Steps to reproduce: 1. Open attached project "911008.zip" 2. Build "test" scene for UWP 3. Open VS solution 4. Build & Deploy on loc... Read more
[Metal] Rendering of the content is partially lost when MSAA is enabled
To reproduce: 1. Open attached project 2. Build it for iOS and make sure that "main" scene is selected in build settings 3. Run buil... Read more
All about bugs
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Latest issues
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- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added
- Low FPS persists when re-entering Play mode after an extended session in a specific project