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Addressables analyzers do not work when using Addressables 2.x
When using Addressables 2.x the localization analyzers are not visible. Read more
Metadata maintains a reference to nonexisting table Entry when deleting ...
Reproduction steps: 1. Open project “MyProject” 2. Open “Assets\stringtable\String Table (String Table Collection)” 3. Select “Op... Read more
Exported content and columns are mismatched in csv
Reproduce steps: # Open the attached project # Go to My String Table try either export csv or csv with comment Actual result: co... Read more
Asset is not added to the Localization Shared group when the same Asset ...
How to reproduce: 1. Open the attached "1382726_Repro.zip" project 2. In the Project window select "AssetTable" 3. In the Inspector ... Read more
Shared comments are lost when exporting/importing a CSV file
How to reproduce: 1. Open the attached project "LocBugRepro.zip" 2. Select "SweetTable" Asset in Assets folder and select "Open in T... Read more
New localization assets created automatically and/or old assets are modi...
How to reproduce: 1. Download the attached project "1358410.zip" 2. Download and install Version Control software "SmartGit": https:... Read more
Cannot find mono image in MonoManager for assembly 'Unity.Localization'
Unity 2020.3.18 Loc 1.0.1 Address 1.19.4 After upgrading from 1.0.0-pre.9-> 1.0.1 When I enter Play mode I get errors: Cannot find m... Read more
Localization: Can't close LocalizedString dropdown with ESC key
Reproduction steps: 1. Open the user's attached project 2. Open the 'SampleScene' Scene 3. Select the 'text' GameObject in the Hiera... Read more
[Android] English text is printed when using different system language
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more
Default application name of google sheets service gets cleared when lose...
# Go to project window, create-> localization->google sheets service # Note that a default application name has been assigned #... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is thrown when launching a project with a corrupted library