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Fixed in 1.2.1



Found in [Package]


Issue ID




Asset is not added to the Localization Shared group when the same Asset is used for more than one Locale

Package: Localization


How to reproduce:
1. Open the attached "" project
2. In the Project window select "AssetTable"
3. In the Inspector press "Open in Table Editor"
4. Drag the "GameObject" Asset from Project window to Localization Tables English Locale object reference
5. Repeat the same for Chinese, Japanese, and Korean Locales
6. Open Addressables Groups (Window->Asset Management->Addressables->Groups
7. Expand "Localization-Assets-Shared" and "Localization-Assets-English (en)"

Expected results: "GameObject" Asset is in the "Localization-Assets-Shared" group
Actual results: "GameObject" Asset is in the "Localization-Assets-English (en)" group

Reproducible with: 1.0.0 (2019.4.34f1, 2020.3.24f1), 1.0.5 (2019.4.34f1, 2020.3.24f1, 2021.2.6f1, 2022.1.0b2)

  1. Response avatar

    Resolution Note:

    Duplicate of LOC-523

  2. Response avatar

    Resolution Note (fix version 1.2.1):

    Fixed assets that were used by multiple locales not being added to the shared addressables group.

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