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[OpenXR] Editor crashes when changing eyeTextureResolutionScale in Play ...
Steps to reproduce: 1. Open the attached user's project "RenderScaleCrashTest.zip" 2. Connect Oculus link with Quest 2/3 3. Make ... Read more
[Quest] Render Texture memory increases when frequently turning the VR s...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Samples/XR Interaction Toolkit/2.5.2/Starter Ass... Read more
[Quest] Error “XRStats::SetStatFloat failed. Stats queue full! Stats for...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Connect the ... Read more
XR_ERROR_RUNTIME_FAILURE on Hololens 2
All the Hololens2 xr.xrautomated tests are currently failed and throw this error in the player.log: {code:java} 2024-03-03T22... Read more
[Vulkan][OpenXR] Memory usage with OpenXR is much greater than with Meta XR
Steps to reproduce: 1. Open the attached user's project "SurvivalXRSDK.zip" 2. Ensure the platform is for Android and the Meta XR ... Read more
VR Headset eye view is at floor level when entering Play mode
Reproduction steps: 1. Open user attached project "HeadStuckInFloor.zip" 2. Open the "RenderTextureBug" scene (Assets > DVT_UNIT... Read more
[Quest 2] Quest 2 enters the black screen when exiting the Play Mode
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “SCENE_PATH” Scene 3. Connect Quest 2 with Oculus Link ... Read more
“Open XR Package Settings.asset” file is modified when "FeatureHelper.cs...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. In the Menu bar, press “XR Order Bug” and select “Feature Helper... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false