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[Addressables] Creating new groups will break the Editor and the rest of...
https://fogbugz.unity3d.com/f/cases/1104216/ Read more
Editor performs very slow when selecting a large Addressable Asset group
How to reproduce: 1. Open the attached project (AddrTest.zip) 2. Go to the Addressables Groups window (Window -> Asset Management ->... Read more
[Addressables] IOException clear cache error when autoCleanBundleCache h...
How to reproduce: 1. Open the attached project 'AddressablesBug.zip' 2. In Menu bar go to Window > Asset Management > Addressables >... Read more
[Addressables] LoadAssetAsync fails when FBX AnimationClip has the same ...
Reproduction steps: 1. Open attached project "AddressableAnimClipBug" and scene "SampleScene" 2. In Addressables Groups window, Buil... Read more
Custom MonoScript Bundle Naming Prefix is incorrect when building Addres...
How to reproduce: 1. Open the user's attached project 2. Open Window -> Asset Management -> Addressables -> Settings 3. In the Inspe... Read more
Handle for CheckForCatalogUpdates returns from await before the Complete...
Reproduction steps: 1. Open the user's attached project and SampleScene scene 2. Open Command Prompt and change the directory by typ... Read more
UpdateCatalogs and CheckForCatalogUpdates don't register updates when ad...
Reproduction steps: 1. Open the user's attached "Addressables Update Test.zip" project and enter the SampleScene scene 2. Open Addre... Read more
[Addressables] Errors when trying to edit the Addressable Profiles Build...
Errors spam the console and sometimes the Editor freezes when trying to edit Build Location fields in the Addressable Profiles windo... Read more
Black Screen after relaunch app with addressable asset and localized string
Reproduce steps: # open attached project Test Sample and open testscene. # build addressables and then generate a android build #... Read more
[Addressables] "Issue with PrimaryKey" error when doing an Addressables ...
Reproduction steps: 1. Open the attached project "ContentUpdateIssue.zip" 2. Go to Window > Asset Management > Addressables > Groups... Read more
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