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0
votes
Won't Fix

“Invalid path in AssetBundleProvider:." is thrown when loading an update...

Package: Build Pipeline - Addressables

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Jan 27, 2022

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Version/s: 1.19.17

How to reproduce:1. Open the user's attached "2077Demo.zip" project2. Set the webserver address on line 131 in the "Launch.cs" scrip... Read more

0
votes
Fixed

PropertyField custom label is not set when passed from AssetReference

Package: Build Pipeline - Addressables

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Sep 10, 2021

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Version/s: 1.18.15

How to reproduce:1. Open the user's attached project2. Open scene Main3. In the Hierarchy window, select the GameObject "Test"4. In ... Read more

0
votes
Fixed

Assets are bundled inefficiently when using Addressables

Package: Build Pipeline - Addressables

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Oct 28, 2021

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Version/s: 1.19.9

How to reproduce:1. Open the attached project (AddressablesScenesTest.zip)2. Go to Window -> Asset Management -> Addressables ... Read more

0
votes
Fixed

Strip Unity Version from AssetBundles and Disable Visible Sub Asset Repr...

Package: Build Pipeline - Addressables

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Jun 08, 2021

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Version/s: 1.18.9

How to reproduce:1. Open the user's attached project2. In the Project window select AddressableAssetsData > AddressableAssetSetti... Read more

0
votes
By Design

MonoScript Bundle is not built when MonoScript Bundle Naming Prefix is s...

Package: Build Pipeline - Addressables

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Aug 17, 2021

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Version/s: 1.18.15

How to reproduce:1. Open the attached project (Addressables.zip)2. Open Window -> Asset Management -> Addressables -> Setti... Read more

0
votes
Fixed

Handle for CheckForCatalogUpdates returns from await before the Complete...

Package: Build Pipeline - Addressables

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Jan 28, 2021

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Version/s: 1.17.2-preview

Reproduction steps:1. Open the user's attached project and SampleScene scene2. Open Command Prompt and change the directory by typin... Read more

0
votes
By Design

UpdateCatalogs and CheckForCatalogUpdates don't register updates when ad...

Package: Build Pipeline - Addressables

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Jan 29, 2021

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Version/s: 1.17.4-preview

Reproduction steps:1. Open the user's attached "Addressables Update Test.zip" project and enter the SampleScene scene2. Open Address... Read more

0
votes
Fixed

[Addressables] Errors when trying to edit the Addressable Profiles Build...

Package: Build Pipeline - Addressables

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Feb 01, 2021

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Version/s: 1.16.1

Errors spam the console and sometimes the Editor freezes when trying to edit Build Location fields in the Addressable Profiles windo... Read more

0
votes
Won't Fix

[Addressables] Unable to load Sprite from Sprite Atlas Addressable when ...

Package: Build Pipeline - Addressables

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Apr 06, 2022

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Version/s: 1.19.19

How to reproduce:1. Open the attached "1404851_Repro.zip" project2. Open the Scene "SampelScene"3. Open the Addressables Group (Wind... Read more

0
votes
Won't Fix

[Addressables] Unable to load runtime data when executing Test Runner wi...

Package: Build Pipeline - Addressables

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Apr 20, 2022

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Version/s: 1.19.19

How to reproduce:1. Open the user's attached project "Addressables Error.zip"2. In the Test Runner window double-click "ClearPlayerP... Read more

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