Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.17.2-preview
Issue ID
ADDR-1769
Regression
No
Handle for CheckForCatalogUpdates returns from await before the Completed callback when using await/async
Reproduction steps:
1. Open the user's attached project and SampleScene scene
2. Open Command Prompt and change the directory by typing "cd + $projectPath + /ServerData"
3. Run the Python script by typing "py addressables-server.py"
4. Enter the Play mode and observe the Console window
Expected result: Log "checkForUpdateHandle.Completed" is printed before the log "after CheckForCatalogUpdates"
Actual result: Log "after CheckForCatalogUpdates" is printed before the log "checkForUpdateHandle.Completed"
Reproducible with: 1.16.10 - 1.17.2-preview (2018.4.31f1, 2019.4.19f1, 2020.2.3f1, 2021.1.0b4, 2021.2.0a3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
Fixed in 1.17.7-preview