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ReferenceOutputAssembly key is set to false in project references
Steps:1. Set External Tools to Visual Studio 2017 in Unity Editor2. Open attached project3. Double-click on any script in Assets -&g... Read more
[iOS] Apple throws Deprecated API Usage warning for using UIWebView when...
After submitting Unity-iOS builds to the App Store Connect Apple is showing Warning for using UIWebView: ==Dear Developer,We identif... Read more
Crash on ScriptingGetComponentsOfTypeFromGameObjectFastPath when overrid...
--> Use the Timeline package (minimum version 1.2.0) to reproduce the bug. <-- How to reproduce:1. Open attached project "Case... Read more
Crash on Shader::GetLocalKeywordRemap or ShaderLab::Pass::ApplyPass when...
Reproduction steps:1. Open attached project "1254964"2. Open scene "myscene" and select "Terrain" from the Hierarchy3. In the Inspec... Read more
Mouse position does not match in-game mouse position in WebGL builds whe...
How to reproduce:1. Open the attached project ("case_1161544-SimpleDemoProject.zip")2. Open the repro scene ("SampleScene")3. Build ... Read more
[iOS] UnityWebRequest test fails sending large data
To reproduce:1. Open user attached project "iosWebRequestFailures.zip"2. Open "SmapleScene.unity" scene3. Enter Play mode4. Observe ... Read more
Plane with Cloth component is affected by high external force when in Pl...
How to reproduce:1. Open attached 'project-1173813.zip' project2. Enter Play mode Expected result: cloth stays relatively stillActua... Read more
XR Plug-in Management times out when trying to update Package Metadata S...
How to reproduce:1. Open the attached project2. Wait for the XR Management Window to finish querying the Package Manager for current... Read more
[SRP] unity_LightIndices[1] are identical to every object and are set pe...
How to reproduce:1. Open the attached "case_1155879-LightIndices" project2. Move around the Scene and inspect how the spheres are li... Read more
'task.rasterData.vertexBuffer == NULL' errors when using a Particle System
Steps to reproduce:1. Open User-attached project2. Run the Sample scene3. Tab out and wait for at least 3 minutes Expected: nothing ... Read more
All about bugs
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