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[VisionOS] Software Keyboard appears in seemingly random locations when ...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
[VisionOS] VisionOS FPS drops from 60 to 30 every frame when certain pro...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
Sprites are displayed as white boxes when using PolySpatial
How to reproduce:1. Open the attached project "visionOSTemplate063.zip"2. Enter Play Mode Expected results: Emojis are visibleActual... Read more
PolySpatial UI GameObjects using Alpha Blending are culled when observed...
How to reproduce:1. Open the attached “IN-116190.zip” Project2. Build and Run on VisionOS3. Observe the UI elements in the Player4. ... Read more
[visionOS] PolySpatial doesn't support Float properties with MaterialPro...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/.unity“ Scene3. Enter the Play Mode4. Observe the ... Read more
[VisionOS] PolySpatial 1.2.3:Collider's enabled state on DebugPolySpatia...
Reproduction steps:1. Create a new visionOS MR project2. Create a new “Cube“ GameObject in the Hierarchy3. Enter the Play Mode4. Fin... Read more
[AVP][VisionOS] Spatial Video Playback doesn't work when using an AVP de...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
[VisionOS] Texture not updating on visionOS device
Reproduction steps:1. Open the attached “Repro“ project2. Open the “/Assets/Scenes/SampleSceneUnbounded.unity“ Scene3. Enter the Pla... Read more
[VisionOS] Mesh collider breaks interactions with XR interaction toolkit
Reproduction steps:d 1. Open the attached “Repro“ projected2. Open the “Assets/Scenes/HandsDemoScene AVP.unity“ Scene3. Select the “... Read more
Occlusion Map is using the incorrect channel when running on the visionO...
How to reproduce:1. Open the attached “IN-91355.zip” project2. Build and Run on visionOS3. Observe the Quad GameObject in the Player... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject