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[Shader Graph] NullReferenceException error thrown on selecting any prop...
-ArgumentNullException error is thrown on deleting property from the Blackboard window.-NullReferenceException error thrown on selec... Read more
[Shadergraph] ScreenPosition node does not work when XR is active
Reproduction steps:1. Open the attached project ("1358229R.zip")2. Open the "PortalVR" scene3. Open the XR Plug-in Management settin... Read more
[Shader Graph] Fog Node density returns 0 when it is connected to an Unl...
Reproduction steps:1. Create a new Project with URP or HDRP2. In the Project window create a new Unlit Graph and open it3. In the Sh... Read more
[LWRP][VR] ShaderGraph SceneDepth doesn't work in Single Pass rendering
Steps to reproduce:1. Download and open the latest attached project(StereoDepth_BugReports.zip)2. Open scene "depthBug"3. Enter Play... Read more
[Regression] Shadergraph "Show Generated Code" option fails and throws t...
How to reproduce:1. Create a new Project2. In the Package manager, find and install the Lightweight render pipeline 3.0.0 and Shader... Read more
When the pipeline package changes, old shadergraphs may be broken until ...
If the pipeline has changed in such a way that the shaders are broken and need to be recompiled, can we recognize that and recompile... Read more
Dragging doesn't seem to work
Sub graphs cannot be dragged into the shader graph panel, In addition to properties as seen in this issue #346. Thus it appears drag... Read more
URP shader with fallback becomes pink when using RenderPipeline and "" tags
How to reproduce:1. Open the attached project "aaaaMagenta.zip"2. Open the "SampleScene" Scene3. Open the Assets/FauxBlurURP.shader4... Read more
Vertex Displacement
I can't find any way to add offset for the vertex position, vertex displacement is very important for a lot of effects, please add i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default