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[XR SDK][Oculus] EarlyUpdate.XRUpdate spikes inconsistently
Reproduction steps:1. Open the attached project ("1262597Repro.zip")2. Open "SampleScene" scene3. Make sure Scene and Game windows a... Read more
[OculusXR] Quest application crashes on launch when using MultiView and ...
Steps to reproduce:1. Open the attached project "Crash Quest - Copy"2. Switch to Android3. Open "Assets/Scenes/SampleScene.unity" an... Read more
[Android] Crash on GetEnvironmentDepthSupported+16 when launching a spec...
Reproduction steps:1. Open the attached “repro_IN-99554“ project2. Open the “File → Build Settings…/Build Platforms” window3. Switch... Read more
[XR SDK][Oculus] Editor crashes on SetUserDefinedSettings when entering ...
Reproduction steps:1. Make sure all system's microphones are disabled (Control Panel > Hardware and Sound > Sound > Recordi... Read more
[Oculus] [Android] Bluetooth permission is added to the exported project...
Reproduction steps:1. Download and open the user-submitted project "Project.rar"2. Change the target platform to Android in the Buil... Read more
[Quest][OculusXR] CPU/GPU reported by OVRMetrics is 2x higher with Oculu...
Steps to reproduce:1. Open the attached user's project "URP VR 2023.zip"2. Make sure OVR Metrics tools are installed via Meta Develo... Read more
[XR][Quest][URP] small image corruption when using MSAA, HDR and Multivi...
This issue was only seen on the Quest, I did not see it on the Go using the same config. It only seemed to manifest when using MSAA,... Read more
[XR SDK] [Oculus] Skybox is not rendered on right eye when switching Cle...
Reproduction steps:1. Open the attached project ("1240171Repro.zip")2. Open the "HandsInteractionTrainScene" scene3. Set Stereo Rend... Read more
Exception is thrown in the Standalone Profiler's console when Oculus XR ...
Reproduction steps:1. Open the attached "1401889.zip" project2. Go to Window > Analysis > Profiler (Standalone Process)3. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered