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ShaderGraph Pass name is not generated when the pass is "LightMode" = "U...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the Project Window select “Assets/ProPxelizer/ShaderGraphProPixeli... Read more
Editor fails to Build when building for WebGL Platform
How to reproduce: 1. Open the "WebGL_Build_Bug" project 2. Open the “SampleScene” 3. Make sure to switch Build to “WebGL” (Edit > Bu... Read more
WebGL Player cannot connect to localhost
How to reproduce: 1. Open the "WebGL_Connection_Bug" project 2. Open the “SampleScene” 3. Make sure to switch Build to “WebGL” (Edit... Read more
Project build fails with Console errors “Plugin 'grpc_csharp_ext.bundle'...
Reproduction steps: 1. Open the attached “PluginClashProject” project 2. Go to Build Settings (File > Build Settings) 3. Sele... Read more
[URP] Render Pipeline Converter: Built-in Cutout material is not convert...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open ReproScene 3) Install "Universal RP" package usi... Read more
[WebGL] Web Player with UnityWebRequest fails to load on Firefox browser...
Steps to reproduce: # Open the attached project “WebApiTest.zip” in VisualStudio (Open "WebApiTest.sln") # Run the project (Brow... Read more
Timeline stops when any recorded Animator is culled
Reproduction steps: # Open the attached project # Open the Timeline window (Window > Sequencing > Timeline) # Enter the Play Mo... Read more
Undo action is not registered when undoing GameObjects list order in the...
How to reproduce: 1. Create a new Unity project 2. In the Hierarchy window create two GameObjects (command+shift+N) 3. Select bo... Read more
Crash on mdb_midl_xmerge when opening the project
Reproduction steps: 1. Open the user’s attached project Expected result: The project opens Actual result: Unity Editor crashes ... Read more
Transform Component doesn't collapse when pressing on the top pixels of ...
Reproduction steps: 1. Create an empty project 2. Press on any GameObject in the Hierarchy 3. Press on the top pixels of the Tran... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [macOS] Crash on __pthread_kill when Exporting a Package while another export is in progress
- Crash on TransformAccessDestroyCallback when removing a URP Decal Projector component from a parent GameObject that had a URP Decal Projector child GameObject
- An added component is being removed form the prefab when reimporting the prefab