Search Issue Tracker
PhysicsWorldSingleton.OverlapSphere and similar methods return hits for ...
How to reproduce: 1. Open the “Test.zip“ project 2. Open the “SampleScene“ 3. Enter Play mode 4. Observe the Console Expected resul... Read more
The depenetration velocity differs when comparing Unity Physics to PhysX
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Intersection Test.unity” Scene 3. Enter the... Read more
Ragdoll's joints disconnect when exceeding 1638 ragdolls in Scene
How to reproduce: 1. Open the project “IN-97515_PhysicsSamples“ 2. Enter Play Mode 3. Observe the Game View Expected result:... Read more
Inconsistent collisions when GameObject moves at different velocities
How to reproduce: 1. Open the attached “IN-97135” project 2. Open the “SampleScene” and make sure “New Sub Scene” is enabled 3. E... Read more
Raycasts fail to detect child colliders when Static Entities are shifted...
Reproduction steps: 1. Open the attached “IN-94910” project 2. Open the “Scenes/Test” Scene 3. Enable only the “NoneChild” GameOb... Read more
Physics Shape incorrectly generates collision edges when the Geometry is...
How to reproduce: 1. Open the “dots-bug.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Game view Ex... Read more
Joints appear at different positions when the prefab is added from a sub...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/8. Joints and Motors/Joints - Single Ragdoll.uni... Read more
The Physics World Index is 0 on Joints when the parent's index is set to 1
How to reproduce: 1. Open the “bug-report-unity-physics-world.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Open ... Read more
[Unity Physics] The NativeList<DistanceHit> randomly returns fewer hits ...
Reproduction steps: 1. Open the attached “IN-88319“ project 2. Open the Test Runner window (Window → General → Test Runner) 3. Ru... Read more
IndexOutOfRangeException when destroying Kinematic Body with Incremental...
*Steps to reproduce in Stars Reach project:* # Follow the steps in the [Stars Reach project setup guide|https://docs.google.com/d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- CBuffer not populating when using SRP Batcher compatible shader
- Package Manager tooltips cover domain reload window
- Vietnamese keyboard inputs duplicate symbols in Android Player when Hide Mobile Input is turned on for a text field
- “Invalid editor window of type: UnityEditor.ObjectSelector” error message is thrown when maximizing any Editor Window
- Standalone Build Resolution and Screen Mode settings do not match Player Settings when making new Standalone Builds