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7
votes
Fixed

[GearVR] Leaving headset in standby mode causes screen to freeze

XR SDK

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Feb 15, 2017

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Version/s: 5.5.1p2

Steps to reproduce: 1. Create new project and make GearVR build 2. Take headset off 3. wait ~10 seconds and put headset back on 4. ... Read more

0
votes
By Design

Edit mode registers one mouse click, built project registers double click

Windows Standalone

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Feb 14, 2017

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Version/s: 5.5.1f1

Game is running fine in the editor, but after building the game, script acts differently than in editor. Steps to reproduce: 1.Open... Read more

0
votes
Fixed

Wrong Image placement when re-enabling prefab and its Canvas and Canvas ...

Scene Management

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Feb 13, 2017

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Version/s: 5.4.3p4

To reproduce: 1. Open project 2. Play 'canvas-bug-test' scene 3. Re-enable 'Root' game object 4. Re-enable Canvas in 'Window1' game ... Read more

0
votes
Not Reproducible

[Bug reporter] Clicking Type or Path buttons in "Attached Files" starts ...

Bugreporter

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Feb 15, 2017

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Version/s: 5.6.0a6

Steps to reproduce: 1. Open Bug Reporter 2. In Attached files section click "Type" or "Path" ~20 times Actual: After ~20 clicks, on... Read more

0
votes
Fixed

Wrong text color for 'No frame data available' message in Profiler

Themes

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Feb 16, 2017

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Version/s: 5.6.0b9

To reproduce: 1. Open any project 2. Open Profiler 3. Select 'CPU Usage' and clear Profiler console Expected: white colored text ... Read more

0
votes
Fixed

Value selection keys get stuck when they are moved to the same time value

Animation

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Feb 16, 2017

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Version/s: 5.6.0b9

Reproduction steps: 1. Create new project. 2. Create new Gameobject. 3. Add Audio source. 4. Create new key on Reverb Zone Mix. 5. M... Read more

0
votes
Won't Fix

Last frame has slightly lower change to appear in Texture Sheet Animation

Shuriken

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Feb 11, 2017

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Version/s: 5.5.1p1

Reproduction steps: 1. Create new project. 2. Create particle system. 3. Enable texture sheet animation. 4. Set X and Y tile paramet... Read more

3
votes
Fixed

[Regression] Unable to find OVRPlugin thrown in logcat even when plugin ...

Mobile

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Feb 06, 2017

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Version/s: 5.5.1f1

How to reproduce: 1. Open user attached project 2. Add device's osig 3. Build on device with Oculus support Expected result: App la... Read more

0
votes
Fixed

UNET: Calling NetworkManager.StopClient() causes an error from the unuse...

Networking

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Feb 16, 2017

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Version/s: 5.5.1p2

Steps to reproduce: 1. Open the project attached 2. Open the "Main" scene 3. Enter Play mode 4. Observe the console Result - error... Read more

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