Search Issue Tracker

0
votes
Won't Fix

Disabled line renderer component is still visible on prefab in project view

Asset and Scene Management

-

Dec 01, 2016

-

Version/s: 5.6.0a1

Steps to reproduce (or watch attached gif): 1. Open any Unity project 2. Create a new game object 3. Select it and add Line Renderer... Read more

0
votes
Fixed

[Linux Editor] Unity hangs when importing textures to Android with ETC o...

Linux

-

Jan 17, 2017

-

Version/s: 5.6.0xb3

When compressing textures with 'ETC' or 'ETC2' methods, Unity hangs. Steps to reproduce: 1) Open the latest attached project (Impor... Read more

0
votes
Fixed

Mono compiler fails to compile a correct generic expression

Mono

-

Feb 01, 2017

-

Version/s: 5.5.1p1

Steps to reproduce: 1. Open the project 2. Notice two compile errors shown in the console: 1) Assets/MonoBug.cs(40,41): error CS0311... Read more

0
votes
Fixed

[Auto][UI] Progress Bar gets stuck if auto mode is disabled while buildi...

Global Illumination

-

Feb 02, 2017

-

Version/s: 5.6.0b3

In editor, progress bar gets stuck if auto mode toggle button is disabled while building the lighting, as if it still continues to b... Read more

0
votes
Fixed

[VideoPlayer] Playing video clip after switching the Editor from Metal t...

Video

-

Feb 02, 2017

-

Version/s: 5.6.0b6

Steps to reproduce: 1) Open the latest attached project (876931_API_Switch.zip). 2) Open 'scene'. 3) Enter play mode. - The Video Pl... Read more

0
votes
Fixed

Sound disappears after playing video from URL with [5.6 BETA] VideoPlayer

Video

-

Feb 02, 2017

-

Version/s: 5.6.0b6

Steps to reproduce: 1. Open attached project 2. Go to scene "videoTest2" 3. Start play mode -After 30 seconds audio stops working. ... Read more

1
votes
Fixed

[UWP] OnButtonClick() gets triggered multiple times before releasing Xbo...

Universal Windows Platform

-

Jan 30, 2017

-

Version/s: 5.5.0f3

Steps to reproduce: 1. Open attached project 2. Build for WSA Universal 10 SDK 3. Open VS solution 4. Deploy on local machine 5. How... Read more

0
votes
Postponed

GearVR uses 32-bit display buffer even if it is turned off

XR SDK

-

Dec 22, 2016

-

Version/s: 5.5.0p2

Reproduction steps: 1) Open user's attached project ("Unity5.4.0f3-Broken.zip") 2) Make sure inside Player Settings 'Use 32-bit Disp... Read more

0
votes
Fixed

UnityWebRequest with space in its URL throws error 505 "HTTP version spe...

Networking

-

Feb 01, 2017

-

Version/s: 5.5.1p1

Steps to reproduce: 1. Open the project attached 2. Play the "Scene" scene 3. Observe the Console window Result: first UnityWebRequ... Read more

0
votes
Duplicate

[Android] Playing video from URL using videoPlayer crashes android build

Android

-

Feb 02, 2017

-

Version/s: 5.6.0b6

Steps to reproduce: 1. Open attached project 2. Build and run for android scene "videoTest2" -Crash on application start Results: A... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.