Search Issue Tracker
Cloth with unassigned renderer mesh crashes editor
A cloth component with no mesh assigned in the skinned mesh renderer component causes editor crash in "Unity::Cloth::CreateRecreateI... Read more
[Multiplayer] Inconsistency in order of Start() and OnStartAuthority() c...
Inconsistency in order of Start() and OnStartAuthority() calls on the Spawnable Objects between Host and Client: - on the Host - fi... Read more
Network game crashes, when connecting to a game, which already started
Reproduction steps: Open b37 project from the attached .zip file on 2 machines ON HOST: 1. Create a game 2. Wait until another pla... Read more
Collab shows incoming updates with local changes after cancelling curren...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Turn on Collab Support in Services tab; 4. Save scene and project; 5. Clic... Read more
UnityLoader error: pako is not defined
To reproduce: 1. Build project 2. Upload build and www folder to server 3. Change path to UnityLoader in www/index.php 4. Open www... Read more
After reverting script in Collab, Scripts compilation takes for ever, un...
To reproduce: 1. Create a new project. 2. Create a new script. 3. Make it into Collab project. 4. Do some changes inside script. 5. ... Read more
[AnimationCurve] After editing animation curve with "edit key", the insp...
To reproduce: 1. Open attached project 2. Open the scene "qwe" 3. Open the animation curve in the script attached to the directional... Read more
[AnimationCurve] Errors appear when choosing preset curve in AnimationCu...
1. Open attached project 2. Open the scene "qwe" 3. Edit the curve in the script attached to the directional light 4. Click on one o... Read more
NetworkTransform -> Send Rate shows value on 1 lower than you set
- please see video attached in comments How we can reproduce it 1 Create new project 2 Create New empty object 3 Add NetworkTransfo... Read more
References in inspector not updated when changing the type of a field in...
To reproduce: 1. Open any project 2. Create either a public variable or a private one with [SerializeField] of type Object in a scri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time