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[Quest] Stutter/Frame Pacing with OculusRuntime.WaitToBeginFrame when th...
Reproduction steps: 1. Open the attached project "FramePacingBug" 2. Open “File > Build Settings” 3. Switch platform to the Andro... Read more
FSBTool ERROR: When opening a project containing audio files(.mp3), some...
{*}How to reproduce{*}: 1. [Download this test project of Shinai|https://drive.google.com/drive/folders/13ZVDah35TiHB4XR2-BXo8meK... Read more
Crash on PhysicsScene::ProcessTriggerEnterExits when splitting meshes th...
How to reproduce: 1. Open attached project 2. Open CrashDemo Scene 3. Enter the Play Mode Reproducible with: 2018.3.0a6, 2018.4.1f1... Read more
Severe performance degradation in Play Mode when using multiple Cameras ...
How to reproduce: 1. Open the “URP_Multi_Camera_Graphics_API_Performance“ project 2. Open the “SampleScene” 3. Open the Game view... Read more
[Android][Gradle] Build fails when downloading files from jcenter
Steps to reproduce: 1. Delete ',gradle' folder from %USERPROFILE% folder 2. Create a new project 3. Attempt to build an apk Reprodu... Read more
"Could not find specified video device" error when using WebCamTexture w...
Reproduction steps: 1. Open OBS 2. Click "Start Virtual Camera" 3. Open the attached "VirtualCam.zip" project 4. Open the "SampleSce... Read more
WebCamTexture.GetPixels32 returns black pixels when in WebGL Player
Reproduction steps: 1. Open the “WebcamGetPixels32“ project 2. Open the “Sample” scene 3. Ensure a webcam device or a virtual cam... Read more
[Android] [iOS] GLSL shader compilation failure on some mobile devices
Steps to reproduce: 1) Download attached project 'UnityGLSLBug-Unity522.zip' 2) Build and run 'TestingGLES' scene on a devcie Note:... Read more
Installing Netcode for Entities package throws "The type or namespace na...
To reproduce: 1. Create a new project 2. Open Package Manager 3. Install Netcode for Entities package 4. Observe the console ... Read more
Rect Transform position values are set to NaN, when Rect Transform is cr...
To Reproduce: 1. Open project 2. Play scene 3. In hierarchy choose 'Sizer' object in 'Canvas- Scale 0.01'-> 'Table Holder'-> 'Table... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes