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Unity crashes when AnimationRigging is previewed in Timeline window
How to reproduce: # Open the user’s attached “RiggingCrash” project # Open the “2BoneIK” Scene # Select the “timeline” GameObje... Read more
CullingResults.visibleLights returns positive light count while there ar...
CullingResults.visibleLights returns positive light count while there are no visible lights in the camera frustum when oblique camer... Read more
Visual Effect Graph templates are not presented for LWRP
Steps to reproduce: 1. Unzip Users attached project "Crapoutis.zip" 2. Navigate to Library -> PackageCache -> com.unity.visualeffect... Read more
[CustomEditor] DragPerform event does not fire when Unity Editor is not ...
To reproduce: 1) Open the attached project 2) In top menu bar, open CUSTOM_NAME (Edits below) ->PropBrowser->Browser 3) Make sure Un... Read more
[Android] "libGLESv2_adreno.so" crash in a game when Graphics API is "Op...
How to reproduce: 1. Open project "IT New 0.7.1 - 2020.23.7f1 Rebuild.zip" 2. Go to Build Settings and build for Android 3. Deploy t... Read more
[Profile Analyzer] Marker Summary Max and Individual Max values have lin...
How to reproduce: 1. Open the attached "case_1281270.zip" project 2. Open Profiler 3. Capture some data 4. Open Profiler Analyzer 5.... Read more
Handles.PositionHandle throws a NullReferenceException
Steps to reproduce: 1. Open attached project 2. Open scene "scene1" 3. Notice NullReferenceException in console: NullReferenceExcep... Read more
[UNET] NetworkServer.Spawn doesn't sync rotation to clients
Steps to reproduce: 1) open attached project "NetworkSpawn.zip" 2) build and play with client and host 3) click "Space" on one of th... Read more
[WebGL 1.0][URP] Material is rendered with higher smoothness value when ...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Host the built WebGL Player lo... Read more
[Themes] Position Width (W) Text is clipped in Sprite Editor window with...
Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro: 1. Open the attached project. ... Read more
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