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0
votes
Fixed

Unity crashes when AnimationRigging is previewed in Timeline window

Package: Animation Rigging

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Jul 11, 2022

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Version/s: 1.2.0

How to reproduce: # Open the user’s attached “RiggingCrash” project # Open the “2BoneIK” Scene # Select the “timeline” GameObje... Read more

0
votes
Fixed

CullingResults.visibleLights returns positive light count while there ar...

Camera

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Jul 29, 2020

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Version/s: 2019.3.7f1, 2019.4, 2020.2

CullingResults.visibleLights returns positive light count while there are no visible lights in the camera frustum when oblique camer... Read more

0
votes
By Design

Visual Effect Graph templates are not presented for LWRP

Package

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Apr 26, 2019

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Version/s: 2019.1.0b10, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Unzip Users attached project "Crapoutis.zip" 2. Navigate to Library -> PackageCache -> com.unity.visualeffect... Read more

1
votes
Won't Fix

[CustomEditor] DragPerform event does not fire when Unity Editor is not ...

IMGUI

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Nov 13, 2019

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Version/s: 2019.2, 2019.2.4f1, 2020.1

To reproduce: 1) Open the attached project 2) In top menu bar, open CUSTOM_NAME (Edits below) ->PropBrowser->Browser 3) Make sure Un... Read more

2
votes
Won't Fix

[Android] "libGLESv2_adreno.so" crash in a game when Graphics API is "Op...

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May 24, 2022

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Version/s: 2022.2.0a3

How to reproduce: 1. Open project "IT New 0.7.1 - 2020.23.7f1 Rebuild.zip" 2. Go to Build Settings and build for Android 3. Deploy t... Read more

0
votes
Fixed

[Profile Analyzer] Marker Summary Max and Individual Max values have lin...

Package: Profile Analyzer

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Sep 29, 2020

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Version/s: 1.0.3

How to reproduce: 1. Open the attached "case_1281270.zip" project 2. Open Profiler 3. Capture some data 4. Open Profiler Analyzer 5.... Read more

0
votes
By Design

Handles.PositionHandle throws a NullReferenceException

Scene/Game View

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Feb 17, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "scene1" 3. Notice NullReferenceException in console: NullReferenceExcep... Read more

6
votes
Fixed

[UNET] NetworkServer.Spawn doesn't sync rotation to clients

Networking

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Apr 09, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1) open attached project "NetworkSpawn.zip" 2) build and play with client and host 3) click "Space" on one of th... Read more

1
votes
Won't Fix

[WebGL 1.0][URP] Material is rendered with higher smoothness value when ...

Package: Scriptable Render Pipeline Universal

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Jul 05, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Host the built WebGL Player lo... Read more

0
votes
Fixed

[Themes] Position Width (W) Text is clipped in Sprite Editor window with...

Themes

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Sep 23, 2019

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Version/s: 2019.3.0b2, 2019.3.0b4, 2020.1.0a2

Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro: 1. Open the attached project. ... Read more

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