Search Issue Tracker

0
votes
By Design

When Blitting RT that was set in camera.targetTexture to Backbuffer in t...

--

-

Jun 01, 2022

-

Version/s: 2022.2.0b3

Reproduction steps: 1. Open attached Project 2. Press Play Expected Result: The Scene Renders Actual Result: The Scene fails t... Read more

0
votes
Fixed

[Android] Memory allocations created every frame/update in Mobile Notifi...

Package: Mobile Notifications

-

Jun 02, 2021

-

Version/s: 1.4.1

Reproduction steps: 1. Open the attached project: "Mobile Notification Ticket.zip" 2. Open the SampleScene 3. In the Build Settings... Read more

0
votes
Fixed

[Android][Localization] Having a Slash or Backslash in the application n...

Package: Localization Package

-

Jul 21, 2021

-

Version/s: 1.0.0-pre.9

How to reproduce: 1. Open the user's project "LocalizationSingleQuotes.zip" 2. Build the project to Android Expected result: The bu... Read more

4
votes
Won't Fix

Particle System regularly flickers when played

--

-

Jan 19, 2024

-

Version/s: 2022.3.18f1, 2023.2.7f1, 2023.3.0b4, 6000.0.0b11

Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “TESTSCENE“ Scene 3. Select the “Particle System” GameObje... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

-

Feb 27, 2015

-

Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

0
votes
Fixed

[EventTrigger] EventTrigger does not trigger the events on WebGL builds

IL2CPP

-

Oct 08, 2016

-

Version/s: 5.5.0b6

Steps to reproduce: 1. Open the attached project(ProjetoTeste.rar) 2. Open the principal.unity scene 3. Go to Build Settings, switch... Read more

0
votes
Fixed

[Prefab] Multiple errors are thrown opening Prefab Variant from the Hier...

Shader System

-

May 03, 2021

-

Version/s: 2021.2.0a16

In Prefab Variant clicking the "Open Prefab Assets" arrow editor thrown Multiple errors, Refer to the attached video Steps to repr... Read more

1
votes
Fixed

[HDRP] DLSS with volumetric clouds lower the resolution below a quarter ...

Package: Scriptable Render Pipeline HD

-

Jul 01, 2021

-

Version/s: 12.0.0

The goal of this report is to evaluate what could be done to mitigate this issue. Repro steps : - Open attached project - Open Sa... Read more

0
votes
Postponed

Transform Gizmo shows up at the first non-empty child Gizmo location if ...

Scene/Game View

-

Mar 10, 2015

-

Version/s: 5.0.0f4

How to reproduce: 1. Open a new project 2. Create an empty GameObject 3. Create a Cube as a child to the empty GameObject 4. Move t... Read more

0
votes
Won't Fix

Mesh with Cast Shadows set to Shadows Only isn't selectable in scene view

Scene/Game View

-

Feb 03, 2016

-

Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select plane and notice that it has "Cast Shado... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.