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Realtime Reflection Probe is not rendered the same way in the Editor as ...
Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more
[WebGL][Android] WebGL Fullscreen ignores dpi on Android Chrome
Reproduction steps: 1. Open the attached project "testPackage.zip" 2. In the Project window under "Assets/Scenes" open "SampleScene.... Read more
[Android] Resources aren't loaded when using multiple users feature
Steps to reproduce: 1. In the device go to Settings → System → “Multiple users” and enable “Allow multiple users” 2. Add and set u... Read more
"There are 2 settings providers with the same name Preferences/Jobs in U...
Reproduction steps: 1. Open the attached “repro-project“ project 2. Observe the Console Expected result: No warnings are thrown... Read more
Failure to skip analysis of code generated by MonoScriptInfoGenerator wh...
How to reproduce: 1. Open the “AnalyzerUnityTest“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Exit the Play Mode... Read more
[TMP] Bold font style does not affect Title, Heading or C3 text styles
*Steps to reproduce:* # Create a new project. # Hierarchy > UI > Text - TextMeshPro. Install TMP Essentials when prompted. # F... Read more
[UIElements]Mouse events cannot be taken out of VisualElement.layout whe...
How to reproduce: 1. Open user-supplied project 2. Open "BugReport" from the Menu tab > TransformBoundWindow 3. Move the mouse insid... Read more
[Bug Reporter] The bug reporter uses the old Unity icon
The editor icons have received an overhaul as part of the editor refresh, but the bug reporter still uses the old icon. 1. Open Uni... Read more
[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...
How to reproduce: 1. Open the attached project named Case_1163825 2. Select the Text gameObject and move the right margin leftwards ... Read more
Nativeplugin Vulkan image gets deleted while in use and AccessTexture re...
Steps to reproduce: 1. Open the attached “UnityProject.zip” 2. Make sure the Editor is using Vulkan API 3. Open “scene” 4. Enter... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 2D Light overlap order is not evaluated when shadows are being produced with Render Graph Compatibility Mode Disabled
- Short pause between loops in a WebGL-built project when looping an AudioSource
- Isometric Tilemap incorrectly sorts Tiles when Sort Order is set to "Bottom Right" or "Top Left"
- [WebGL] Audio track with a loop point defined plays from the start when looping
- [Android] Semaphore.WaitForSignal causes ~200ms stalls when Dithering Node in a ShaderGraph is enabled on Samsung J7