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The light intensity of the sun disk in the default skydome shader does n...
The light intensity of the sun disk in the default skydome shader does not inherit the intensity of the directional light, this is m... Read more
Deleting .mixer file from Audio Mixer window instead deletes selected fo...
Steps to reproduce: 1. Create new project 2. Create new folder 3. Open Audio Mixer window 4. Create new mixer file 5. Select newly c... Read more
[WSA] Harmless error message is printed out to console when building Uni...
Reproduction steps: 1. Open any project using 5.6.0f3 2. Build to Universal 8.1 with C# projects enabled 3. Assertion failed message... Read more
[WASM] downgrade startup logging from 'error'
-e: when starting WASM build several lines about it are logged in the error category while they are just informal and should look le... Read more
[WASM] profiler doesn't work with Firefox
-e: see title --works in Canary59, tested and broken in FF53 and FF55 -repro: --open attached project --enable wasm, dev build & au... Read more
Unity crashes after entering play mode a few times while a PS4 DualShock...
Repro Steps: 1. Open provided project 2. Open the scene "Stage1" 3. Enter play mode 4. Stop play mode as soon as something's render... Read more
[Android] Mali-400 MP GPU fails to compile shader which gives pixelated ...
Steps to reproduce: 1) Download attached project 'BasicHexTest.zip' and open in Unity 2) Build and Run 'HexTestScene' on a device N... Read more
[Importers] Fatal Error when importing large assets and the system has r...
TL; DR: Drag & Drop 40 GB file to Unity will crash Unity. Maybe we should check if we have enough memory to load the file and throw... Read more
[iOS | Cardboard] Linker error when GoogleVR package is in the project
[iOS | Cardboard] Linker error when GoogleVR package is in the project 1) Download the attached project 2) Open the empty scene 'S... Read more
[Android] Render scale changes make the screen blink
When render scale is changed by script in a Daydream app on a Pixel phone, the screen begins blinking and continues to blink until t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view