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Animation with negative speed multiplier parameter ignores Animator stat...
Steps to reproduce: 1.Open attached ’SpeedMultiplierTransition' Unity project 2.Open scene ’Scene’ 3.Enter Play mode 4.Hold left mou... Read more
[Android] Signing fails in case of complex password for keystore/alias
STR: 1. Open attached repro project or create empty one 2. Use attached keystore with passwords for: - keystore: @*&^FG@#F&FS@uygaei... Read more
[GI] Setting Scale in lightmap to 0 culls an object from lighting calcul...
Setting Scale in lightmap to 0 on an object removes it from the lighting calculation in 2017, and does not produce a realtime lightm... Read more
Particle UI stuttering when navigating up and down since enabling partic...
Repro steps (original attached project): 1. Drag "MissilesCollision" prefab into the scene. 2. Make sure the Particle Editor is open... Read more
[Video Player] VideoPlayer.loopPointReached is being called 2 times when...
How to reproduce: 1. Open the attached "loopPointIssue" project and "Repro" scene 2. Inspect "player" GameObject, it has a Video Pla... Read more
Build crashes on _VEC_memcpy when continuously Starting and Stopping Web...
How to reproduce: 1. Open QA-supplied project 2. Load scene "Main" 3. Build for PC 4. Run the build and wait until it crashes (exper... Read more
"Assertion failed: Invalid AABB a" error appears after multiple object c...
Steps to reproduce: 1. Download PhysicsCrashRepro.zip and open "CrashScene" scene 2. Enter Play mode 3. Hold A to spawn objects 4. A... Read more
First two frames worth of Update calls have 0 length Time.deltaTime valu...
How to reproduce: 1. Open the users attached project and "Repro" scene 2. Inspect the "GameObject" in Hierarchy, it will provide the... Read more
API updater fails with Error 131 when trying to update custom library
To reproduce: 1. Download and open attached "Unity2017TextureLoad.zip" project. 2. Reimport "BestHTTP" library which is located in ... Read more
Dropdown Menus become unresponsive/stuck when deactivated during OnValue...
How to reproduce: 1. Open QA-supplied project 2. Load "repro" scene 3. Enter the Play mode 4. Select either Option B or Option C on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used