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[TMP][Android] Writing text or adding more emojis after an emoji in the ...
How to reproduce: 1. Open the “IN_76747” project 2. Open the “SampleScene” 3. In the Build Settings add opened scene and in the ... Read more
[iOS] Apple throws Deprecated API Usage warning for using UIWebView when...
After submitting Unity-iOS builds to the App Store Connect Apple is showing Warning for using UIWebView: == Dear Developer, We iden... Read more
[Mac] Performance regression in Editor UI
Reproduction steps: 1. Open new Unity project 2. Hover over different objects in Hierarchy as well as non-focused Editor tabs 3. Ent... Read more
Double-clicking a script in the Inspector window does not open the Exter...
How to reproduce: 1. Create a new Unity project 2. Create a new script and attach it to any GameObject 3. In the Inspector window do... Read more
Crash on ScriptingGetComponentsOfTypeFromGameObjectFastPath when overrid...
--> Use the Timeline package (minimum version 1.2.0) to reproduce the bug. <-- How to reproduce: 1. Open attached project "Case_122... Read more
[HDRP] When installing or upgrading to package version 7.1.2 type or nam...
When installing or upgrading to HDRP package version 7.1.2 type or namespace 'SerializedScalableSetting' can not be found. This prev... Read more
An image bleeds out of the borders of a Mask when the project is opened ...
How to reproduce: 1. Open the “BugReport“ project 2. Open the “SampleScene“ 3. Zoom closer to the “Main Camera > Canvas > Profile... Read more
Editor becomes unresponsive and performance is continually degraded when...
How to reproduce: 1. Open the attached project ("ScriptableObjectLargeDataset") 2. Select "Assets/data.asset" Expected results: Ins... Read more
RectTransform "Pos Y" is not loaded when opening the project/Player
Reproduction steps: 1. Open the “RectTransformPosY“ project 2. If the “BugScene” scene is not open, open it and reopen the project... Read more
[Android][IL2CPP] App crashes during launch with "Using memoryadresses f...
Repro steps: 1. Create a new project 2. Switch build target to Android 3. Set Scripting Backend to IL2CPP and Target Architecture to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used
- The "Editor.CreateInspectorGUI" method is being called twice when the Console and the Inspector windows are in the same panel