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Crash on "in __pthread_kill" when running the built application that has...
How to reproduce: 1. Open the “SerializeReferenceList“ project 2. Click on the “Edit“ in the top bar 3. Select Build And Run E... Read more
The Particle System Trail module creates Trails with a lighter coloring ...
How to reproduce: 1. Open the “TrailColor“ project 2. Navigate to the “Edit > Project Settings > Player“ 3. Expand Other Setting... Read more
Field names under "Anchors" in the RectTransform Component don't get foc...
Reproduction steps: 1. Open the “InspectorInconsistency.zip” project 2. Open the “SampleScene” 3. Select the “Image” GameObject i... Read more
"NullReferenceException" is thrown when accessing two-dimensional array ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter Play Mode 4. ... Read more
[URP][Comp] Render Objects Renderer Feature are not writing to the Depth...
Reproduction steps: 1. Open the attached "RenderObjectsDepthBugReport" project 2. Open "Scenes/SampleScene" scene 3. In the Hiera... Read more
GameObject with the Network Object component is removed when connection ...
How to reproduce: 1. Open the “IN-77637_repro“ project 2. Open the “Test“ scene 3. Enter Play Mode and wait for 10 seconds 4. Ob... Read more
[Android] Error "Blitter is already initialized" is present when Adaptiv...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more
Crash when a scene is created with LocalPhysicsMode::Physics3D
How to reproduce: 1. Open the “Mesh.Toolkit.Unity.zip“ project 2. Navigate to Window → General → Test Runner 3. On the Test Runne... Read more
Pop-up to save unsaved changes does not appear when closing a custom edi...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the TestWindow (Test > Test) 3. In the TestWindow, press the ... Read more
WebGL Player does not proceed beyond logo screen when "Target WebAssembl...
Reproduction steps: 1. Open the attached “WebGLTest600000b15.zip“ project 2. Ensure Web is the selected platform in the Build Sett... Read more
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