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[QV Failure] Test IntegrationTests - MacStandalone: Unity.IntegrationTes...
Trunk QV builder is RED Katana (Test Integration Tests - MacStandalone) builder https://katana.ds.unity3d.com/projects/Unity/builder... Read more
Expanding "String reference" in the "Localize String Event" component pr...
How to reproduce: 1. Open the attached "LocalizationBug" project 2. Open the "Sample Scene" scene 3. Select "GameObject" in the Hier... Read more
[Android] Screen.safeArea returns wrong height when building Native app ...
How to reproduce: 1. Download the attached project 'UaaL.zip' 2. Open the 'NativeAndroidApp' folder with AndroidStudio (keep 'UnityP... Read more
[Backport] "Metal: Fragment shader missing texture binding at index 0" w...
Steps to reproduce: 1. Open the attached project 2. Open "SampleScene" 3. Open Profiler (Window -> Analysis -> Profiler) 4. Switch t... Read more
Assigning a lighting data asset causes the lightmaps to be unloaded for ...
With multiple scenes opened in Unity. Assigning a lighting data asset in the lighting window tab, causes the lightmaps for the other... Read more
[Backport] Keystore file is not recognized by Editor when keystore has a...
How to reproduce: 1. Download the attached project "1398997.zip" 2. In Project Settings go to Player Settings > Publishing Settings ... Read more
[Backport] [Input System] Unity does not register Amazon Fire TV remote'...
Reproduction steps: 1. Download the asset package down below called: "AmazonFireTVIssue.unitypackage" 2. Import the asset package in... Read more
[Backport] Controls keys are inverted after switching to other tab
Reproduction steps: 1. Open the attached 'InputSystemTest1' project 2. Open the 'SampleScene' 3. Enter Play mode 4. Note that the 'o... Read more
[Backport] OnPostRender is called multiple times per frame when setting ...
Reproduction steps: 1. Open the attached user's Unity project "TestOnPostRender.zip" 2. Go to Assets > Scenes folder 3. Open "Sample... Read more
[Backport] [Android][Vulkan] Application crashes upon opening after putt...
1. Open the attached user's project "DeepLink.zip" 2. Make sure that Vulkan is selected as the Graphics API 3. Build for Android 4. ... Read more
All about bugs
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