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[Android] Profiler connectivity issues when trying to connect Android 13...
To reproduce: 1. Open projec any project 2. Build and run the project (on Android 13 device) (with Autoconnect profiler enabled i... Read more
Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder...
Reproduction steps: 1. Open the attached “IN-85623.zip” project 2. Open up the Addressables Group Window (Window > Asset Management... Read more
AR Default Plane and AR Default Face GameObjects don't have a material a...
Steps to reproduce: 1. Create new AR Template Unity Project 2. In Hierarchy window, create new "XR -> AR Default Plane" and "XR ... Read more
[HDRP] Probe Volume density too high when using more than one Probe Volu...
How to reproduce: 1. Open the attached user’s project “unityHX.zip” 2. Window > Analysis > Rendering Debugger > enable “Display Br... Read more
[InputField] ArgumentOutOfRangeException is thrown when inputting text i...
To reproduce: 1. Open attached project 2. Open EmailInputFieldBug scene 3. Press play 4. Enter character into email input field un... Read more
Scene Template: Selected scene item is not fully selected and presented ...
How to reproduce: # Create a 2D project; # Go to the "File" menu and select the "Save as Scene Template" sub-menu item; # Ente... Read more
Mesh Object has an invalid Indices value in a Memory Snapshot of a Playe...
Reproduction steps: 1. Open the attached "TestPrebakeMeshCollider" project 2. Build and Run 3. While the Build is running, go bac... Read more
Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...
How to reproduce: 1. Open the attached project (1270850.zip) 2. Open the "Main" scene 3. In the Project window select the "Mat" mate... Read more
[Profiler] Profiler doesn't carry on recording after closing and opening...
Reproduction steps: 1. Create a new project and import the Profiler Analyzer through the Package Manager 2. Open the Profiler along ... Read more
[Transition] Condition parameter's compatibility errors when importing a...
Steps to reproduce this issue: 1. Import 'bugController' package into Unity 5.0 2. Animator controller with couple of state machine... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion