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0
votes
By Design

[Android] Textures display black color when Memoryless mode is set to MS...

Mobile Graphics

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Apr 16, 2019

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Version/s: 2018.3.12f1

To reproduce: 1. Open attached project 2. Load RenderTexture scene 3. Run the scene in the editor and see that both videos play (exp... Read more

0
votes
Duplicate

Clamp Blendshapes is enabled by default when creating new projects

Animation

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Apr 17, 2019

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Version/s: 2019.1.0a3, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

When creating a new project with any template, the "Clamp Blendshapes" option in the Other Settings section of Player Settings will ... Read more

0
votes
Won't Fix

[Vulkan] Opening UIElements Debugger for Custom Window crashes Unity

Vulkan

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Apr 04, 2019

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Version/s: 2019.1.0a1, 2019.1.0b10, 2019.2.0a1

How to reproduce: 1. Open attached project (Repro 2019.1 Inpector Crash.zip). 2. Open Window > Replicate Bug 2. 3. Using right-click... Read more

10
votes
Fixed

References to identical named .fbx model sub-meshes become broken when u...

Asset - Importers

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Apr 17, 2019

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Version/s: 2018.3.12f1, 2019.1.0a1, 2019.1.0a10

Steps to repro: 1. Open the attached project "Unity2018to2019MeshReferenceIssue.zip" using Unity 2018.3 2. Open Sample scene 3. See ... Read more

0
votes
Fixed

[Templates] Line Endings for New Scripts are set to Windows by default w...

Scripting

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Apr 17, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

If you create a new project with any template, the Line Endings for New Scripts setting in the Editor tab of Project Settings will b... Read more

2
votes
Duplicate

[LWRP][OpenGLES3]LWRP Demo Scene is much darker when Using OpenGL3

Package: Scriptable Render Pipeline Lightweight

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Mar 29, 2019

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Version/s: 4.10.0

To reproduce: 1. Open the user's attached project 2. Select OpenGLES3 as preferred Graphics API for Android 3. Build and run Expect... Read more

0
votes
By Design

Timeline Preview displays object as active on the last frame of Activati...

Timeline

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Apr 05, 2019

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Version/s: 2018.3.5f1, 2019.1.0b2, 2019.2.0a4, 2019.2.0a11

Steps to reproduce: 1. Open "SampleScene" from the attached project 2. Open Timeline window 3. Select "TimelineObject" in hierarchy ... Read more

0
votes
By Design

[iOS] Render Over Native UI doesn't show iOS native UI in the background

iOS

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Apr 12, 2019

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Version/s: 2019.1.0a3, 2019.2.0a1, 2019.2.0a9

To reproduce: 1. Open attached project "TransparentBackgroundTest.zip" 2. Make sure that Render Over Native UI setting in Player Set... Read more

0
votes
Fixed

[MemoryProfiler] AddupRawRefCount loop variable overflows when capturing...

Package: Memory Profiler Package

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Apr 15, 2019

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Version/s: 0.1.0-preview.1

Reproduction steps: 1. Inspect the source code for the "Memory Profiler" package 2. Open the source file "ManagedDataCrawler.cs" 3. ... Read more

0
votes
Won't Fix

Post Processing Stack Effect does not work in build when using Beautify ...

Package: PostProcessing

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Apr 16, 2019

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Version/s: 2.1.6

How to reproduce: 1. Open the attached 'Beautify_2019.1.0f2.zip' project 2. Run the build 3. Compare Editor Game and Build views Ex... Read more